FullBody VR/Vive test3 @jonasmlgaard8884
FullBody VR/Vive test3  @jonasmlgaard8884
Uploaded December 2016 | Updated September 2026, 37 minutes ago
In this WIP 3 video i show the most recent experiments i've done with physics handle gripping, physics animation and adding some sounds.
FullBody VR/Vive test3UBIK - Basic setup using the plugin (UE4.23)Part7 - Second part of Generate BranchHTC Vive WIP1 - ArmSwing locomotion + Climbing + Jumping and FOV limiterDay 1 - UE4 c++ Installing Visual Studio 2015UBIK - Part 24 - Added Hands (UE4.23)HTC Vive - FullBody setup - Part 16 blendspace logicUE4.15.1 - VRGrab - Part2 PhysicsHandleUBIK - Part 16 - Better ShoulderRotation from hands position relative to head (UE4.23)UE4.15.1 - VRGrab - Part4 MixedMode setup 2UE4.15.1 - VRInteractables - Part 15 ReturnLimitSliderUE4.13 Update to yesterdays CanvasRenderTarget video
Jonas Mølgaard |

FullBody VR/Vive test3

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