Uploaded May 2024 | Updated September 2026, 3 weeks ago
Unity's Spring Sale is coming to and end today. It was a blast, especially for me to check out the assets. I bought several, among them was Weatherade. Malbers surprised me this morning and asked me if I wanted to check out his upcoming Realistic Fox. Well, of course π
So this scene is really quickly drafted together. I wanted to check out Weatherade and animals in there and also larger foot steps. So the little snow fox and the T-Rex it was. The time of day changes and flashlight come with the Weatherade demo scene.
Weatherade has a really good presentation. The demo scene is something one doesn't see every day, versatile and beautiful.
Assets used:
* [β Spring Sale β] Weatherade: Snow and Rain System
assetstore.unity.com/packages/tools/utilities/weatherade-snow-and-rain-system-275622?aid=1011lfvh6&pubref=nlw&utm_source=aff
* [β Spring Sale β] Animal Controller (Malbers Character Controller)
assetstore.unity.com/packages/tools/animation/animal-controller-malbers-character-controller-148877?aid=1011lfvh6&pubref=mac&utm_source=aff
* Tyrannosaurus Rex Sue Real Dinosaur Series
assetstore.unity.com/packages/3d/characters/creatures/tyrannosaurus-rex-sue-real-dinosaur-series-227207?aid=1011lfvh6&pubref=tsue&utm_source=aff
* Realistic Fox
assetstore.unity.com/packages/3d/characters/animals/realistic-fox-278200?aid=1011lfvh6&pubref=marf&utm_source=aff
Unity's Spring Sale is coming to and end today. It was a blast, especially for me to check out the assets. I bought several, among them was Weatherade. Malbers surprised me this morning and asked me if I wanted to check out his upcoming Realistic Fox. Well, of course π
So this scene is really quickly drafted together. I wanted to check out Weatherade and animals in there and also larger foot steps. So the little snow fox and the T-Rex it was. The time of day changes and flashlight come with the Weatherade demo scene.
Weatherade has a really good presentation. The demo scene is something one doesn't see every day, versatile and beautiful.
Assets used:
* [β Spring Sale β] Weatherade: Snow and Rain System
assetstore.unity.com/packages/tools/utilities/weatherade-snow-and-rain-system-275622?aid=1011lfvh6&pubref=nlw&utm_source=aff
* [β Spring Sale β] Animal Controller (Malbers Character Controller)
assetstore.unity.com/packages/tools/animation/animal-controller-malbers-character-controller-148877?aid=1011lfvh6&pubref=mac&utm_source=aff
* Tyrannosaurus Rex Sue Real Dinosaur Series
assetstore.unity.com/packages/3d/characters/creatures/tyrannosaurus-rex-sue-real-dinosaur-series-227207?aid=1011lfvh6&pubref=tsue&utm_source=aff
* Realistic Fox
assetstore.unity.com/packages/3d/characters/animals/realistic-fox-278200?aid=1011lfvh6&pubref=marf&utm_source=aff
![Flooded Grounds - MicroVerse Presets
Flooded Grounds is an exciting and good looking asset and best of it: Its free! Ive always been toying around with it, so I decided to create presets for MicroVerse for it in order to achieve quick, flexible and versatile scene creation. This video is a quick showcase of the presets Ive created.
In order to give life to the scene Ive added a character and a horse. The adventure character is from Maksim Bugrimov, the horse from Malbers Animations. Works quite well together imo. Maksims bundle has more characters, but for this quick showcase I kept it at a single one. I guess Ill explore this scene some more with all of them. I really like the overall look of all assets combined π
Assets used:
* [β Release Sale β] Biomes and Presets 2 for MicroVerse
https://assetstore.unity.com/packages/slug/251773?aid=1011lfvh6&pubref=bpmv&utm_source=aff
* [β All Stars Sale β] Horse Animset Pro
https://assetstore.unity.com/packages/3d/characters/animals/horse-animset-pro-riding-system-79902?aid=1011lfvh6&pubref=hap&utm_source=aff
* Flooded Grounds
https://assetstore.unity.com/packages/3d/environments/flooded-grounds-48529?aid=1011lfvh6&pubref=fg&utm_source=aff
* Adventure Characters (Pack)
https://assetstore.unity.com/packages/3d/characters/humanoids/adventure-characters-pack-272534?aid=1011lfvh6&pubref=acp&utm_source=aff
* MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=mcc&utm_source=aff
* Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=usc&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=ps&utm_source=aff
* NavTools Bundle
https://assetstore.unity.com/packages/tools/level-design/navtools-bundle-quick-smooth-navigation-for-unity-229755?aid=1011lfvh6&pubref=ntb&utm_source=aff Flooded Grounds - MicroVerse Presets](https://i.ytimg.com/vi/WEd_tJK3F5A/mqdefault.jpg)
![Road Textures for MicroVerse Roads - Content Showcase
I released Terrain Textures - FREE (for MicroVerse and other Assets) this week. Its actually a bonus content for my asset Road Textures for MicroVerse Roads which was released the week before. This is a showcase video for the Road Textures to give you an overview. Im just clicking through the road systems presets and change the appearance of the road. I thought Id also add the scene preparation into the video to show the awesomeness of realtime editing of MicroVerse and MicroVerse Roads π
In case anyone wants a demo: The demo content in MicroVerse Roads was created by me. If you like it, this asset is more of it π
Assets used:
* [β New Release Sale β] Road Textures for MicroVerse Roads
https://assetstore.unity.com/packages/2d/textures-materials/roads/road-textures-for-microverse-roads-271991?aid=1011lfvh6&pubref=rtmvr&utm_source=aff
* [β Fresh Assets Sale β] MicroVerse - Roads
https://assetstore.unity.com/packages/tools/terrain/microverse-roads-208590?aid=1011lfvh6&pubref=mvr&utm_source=aff
* MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=mcc&utm_source=aff
* Genesis for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/genesis-for-microverse-231427?aid=1011lfvh6&pubref=gmv&utm_source=aff
* Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=usc&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=sn&utm_source=aff
* Terrain Textures - FREE (for MicroVerse and other Assets)
https://assetstore.unity.com/packages/tools/terrain/terrain-textures-free-for-microverse-and-other-assets-271990?aid=1011lfvh6&pubref=ttf&utm_source=aff
Music used:
Sky Mubs - Master of Heroes | Powerful Fantasy Orchestral Music
https://www.youtube.com/watch?v=Aei4Uyixo-E
Sky Mubs Social Links:
β’ Youtube : / skymubs
β’ Facebook : / skymubs
β’ SoundCloud : / sky-mubs
β’ Twitter : / skymubs
β’ Itunes : https://apple.co/2Pb6JWv
β’ Spotify : https://spoti.fi/2vFc9RJ
β’ Amazon : https://amzn.to/2Bl3rNU
β’ Website : https://sky-mubs.com
β’ Email β skymubs@hotmail.com Road Textures for MicroVerse Roads - Content Showcase](https://i.ytimg.com/vi/WGPTNAFOjAY/mqdefault.jpg)

![Malbers Leopard in QuadArts Survivor Base
Some assets are too exciting, I just have to combine them and see how they look. Heres the new Malbers Leopard in QuadArts Survivor Base. The scene is in HDRP and uses APV. I like the visualy, Unity can look and perform really good π
Assets used:
* [β New Release β] Survivor Base
https://assetstore.unity.com/packages/3d/environments/industrial/survivor-base-315274?aid=1011lfvh6&pubref=qasb&utm_source=aff
* [β New Release β] Realistic Cougar-Panther-Leopard-Jaguar
https://assetstore.unity.com/packages/3d/characters/animals/realistic-cougar-panther-leopard-jaguar-313177?aid=1011lfvh6&pubref=marc&utm_source=aff
* Horse Animset Pro (Riding System)
https://assetstore.unity.com/packages/3d/characters/animals/horse-animset-pro-riding-system-79902?aid=1011lfvh6&pubref=mahap&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Malbers Leopard in QuadArts Survivor Base](https://i.ytimg.com/vi/Wnl7nBMPtBk/mqdefault.jpg)
![Caribbean Islands in 99 Seconds - From Scratch!
Purple Sky released Caribbean Islands yesterday. Summer is coming and the Asset Store images looked promising, so I bought it to give the asset a try. Its a really good looking asset, so I created presets for MicroVerse for it. The free update is already live. This video is a quick overview.
I tweaked the post processing a bit. The ones that come with the asset are a bit intense on the color, but thats only because I didnt add reflection probes. You can of course tweak as you prefer π
Assets used:
* [β New Release Sale β] Caribbean Islands
https://assetstore.unity.com/packages/3d/environments/caribbean-islands-384492?aid=1011lfvh6&pubref=psci&utm_source=aff
* Biomes & Presets 5 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-5-for-microverse-342292?aid=1011lfvh6&pubref=ribpmv5&utm_source=aff
* MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=sn&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Caribbean Islands in 99 Seconds - From Scratch!](https://i.ytimg.com/vi/XAqRtSlMh78/mqdefault.jpg)

![Juniper Pack with MicroVerse in 90 Seconds - From Scratch!
Toby Fredson released Juniper Pack last week. The asset is most gorgeous, so I created presets for MicroVerse for it. This is a quick showcase of the presets. The free update of Biomes & Presets 5 for MicroVerse is already live. Enjoy! π
Assets used:
* [β New Release Sale β] Juniper Pack - Toby Foliage Engine Assets
https://assetstore.unity.com/packages/3d/environments/landscapes/juniper-pack-toby-foliage-engine-assets-369120?aid=1011lfvh6&pubref=tfjp&utm_source=aff
* Biomes & Presets 5 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-5-for-microverse-342292?aid=1011lfvh6&pubref=ribpmv5&utm_source=aff
* MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=sn&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Juniper Pack with MicroVerse in 90 Seconds - From Scratch!](https://i.ytimg.com/vi/Y6AMWz7M8cU/mqdefault.jpg)
![MicroVerse Tip: Splitting Roads for Intersections
There was a request to split roads with MicroVerse. So I added that feature to Genesis for MicroVerse which is included in the World Building Bundle for MicroVerse. Heres a quick showcase. By the way, the functionality could work by just dragging in an intersection, but the question is: Which connection points to use? So for now I left it at splitting the road and aligning manually.
00:00 Start with a road segment
00:06 Unity spline edit mode
00:10 Add knot as spline split point
00:12 Select spline split point
00:14 Split spline and road
00:24 Add new connection intersection
00:30 Connect roads
00:38 Paint roads
00:46 Advertise Spring Sale :-)
00:58 Add houses
01:10 Show result
Assets used:
* [β‘ Flash Deal β‘] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
or
* [β‘ Flash Deal β‘] Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
(Note: Included in World Building Bundle for MicroVerse)
* [β Spring Sale β] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmvcc&utm_source=aff
* [β Spring Sale β] MicroVerse - Roads
https://assetstore.unity.com/packages/tools/terrain/microverse-roads-208590?aid=1011lfvh6&pubref=jbmvr&utm_source=aff
* [β Spring Sale β] Modular Houses (Residential Update)
https://assetstore.unity.com/packages/3d/environments/urban/modular-houses-residential-update-225821?aid=1011lfvh6&pubref=qamh&utm_source=aff
* Biomes and Presets for MicroVerse + QuadArt
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-for-microverse-quadart-314214?aid=1011lfvh6&pubref=ribpqa&utm_source=aff
or
* Biomes and Presets 3 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-3-for-microverse-295049?aid=1011lfvh6&pubref=ribp3mv&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=risn&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff MicroVerse Tip: Splitting Roads for Intersections](https://i.ytimg.com/vi/YGa3-yb3WlU/mqdefault.jpg)
![Trashing an Abandoned Warehouse with YAPPs Physics Placement
Scansfactory released their latest asset Warehouse - Abandoned Factory District yesterday. Its awesome. And since Unitys New Year Sale is ending today I figured Id provide a quick showcase about how you can make that warehouse look even more abandoned by using YAPPs physics placement.
Assets used:
* [β‘ New Year Sale β‘] YAPP - Yet Another Prefab Painter
https://assetstore.unity.com/packages/tools/terrain/yapp-yet-another-prefab-painter-223381?aid=1011lfvh6&pubref=riyapp&utm_source=aff
* [β‘ New Release Saleβ‘] [HDRP] Warehouse - Abandoned Factory District
https://assetstore.unity.com/packages/3d/environments/industrial/hdrp-warehouse-abandoned-factory-district-301016?aid=1011lfvh6&pubref=sfwafd&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff
Music used:
Sky Mubs - A Warrior In Your Heart
https://www.youtube.com/watch?v=hBuCegX9gQg
Sky Mubs Social Links:
β’ Youtube : / skymubs
β’ Facebook : / skymubs
β’ SoundCloud : / sky-mubs
β’ Twitter : / skymubs
β’ Itunes : https://apple.co/2Pb6JWv
β’ Spotify : https://spoti.fi/2vFc9RJ
β’ Amazon : https://amzn.to/2Bl3rNU
β’ Website : https://sky-mubs.com
β’ Email β skymubs@hotmail.com Trashing an Abandoned Warehouse with YAPPs Physics Placement](https://i.ytimg.com/vi/YllCtziPJyA/mqdefault.jpg)

![Elemental Dragon setting Meadows on Fire #SpringSaleShorts
Unitys Spring Sale is coming to an end. It was a blast, especially for me to create these short videos. There is just not enough time, however one asset that deserves a lot of attention is The Vegetation Engine. Its just awesome.
This video is a showcase of yesterdays creation with an Elemental Dragon embedded and showing off a few features of The Vegetation Engine. Please check out the asset description for more details and a comprehensive list of features. I used grass bending, wing flap wind, fire, etc
The vast terrain detail draw distance was achieved with Foliage Renderer, its still available as Flash Deal.
I just went along with creating a grass bending gameobject and as usual it escalates, it turned out to become an Elemental Dragon that can light up and set the vegetation on fire. Enviro is being used to for the environmental ambience and to let the time of day progress.
For lighting up the Elemental Dragon I used the material fader I created some time ago, link should be on the Unity forum somewhere. I can re-post if someone needs it. Or contact me directly.
Assets used:
* [β‘ Flash Deal β‘] Foliage Renderer
https://assetstore.unity.com/packages/tools/terrain/foliage-renderer-267618?aid=1011lfvh6&pubref=jbfe&utm_source=aff
* [β Spring Sale β] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
* [β Spring Sale β] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* [β‘ Spring Sale β‘] Meadow Environment - Dynamic Nature
https://assetstore.unity.com/packages/3d/vegetation/meadow-environment-dynamic-nature-132195?aid=1011lfvh6&pubref=nmme&utm_source=aff
* [β‘ Spring Sale β‘] Horse Animset Pro (Riding System)
https://assetstore.unity.com/packages/3d/characters/animals/horse-animset-pro-riding-system-79902?aid=1011lfvh6&pubref=mahap&utm_source=aff
* [β Spring Sale β] Enviro 3 - Sky and Weather
https://assetstore.unity.com/packages/tools/particles-effects/enviro-3-sky-and-weather-236601?aid=1011lfvh6&pubref=hhe&utm_source=aff
* [β Spring Sale β] The Vegetation Engine
https://assetstore.unity.com/packages/tools/utilities/the-vegetation-engine-159647?aid=1011lfvh6&pubref=btve&utm_source=aff
* [β Spring Sale β] The Vegetation Engine | Terrain Elements Module
https://assetstore.unity.com/packages/vfx/shaders/the-vegetation-engine-terrain-elements-module-181731?aid=1011lfvh6&pubref=btvetem&utm_source=aff
* Elemental Dragon
https://assetstore.unity.com/packages/3d/characters/creatures/elemental-dragon-137816?aid=1011lfvh6&pubref=maed&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Elemental Dragon setting Meadows on Fire #SpringSaleShorts](https://i.ytimg.com/vi/Ze1xsY--E2s/mqdefault.jpg)