Uploaded May 2026 | Updated September 2026, 1 week ago
Map name: Runners High
WAD author: Ravendesk
IMO probably the most fun run of the set, very cool jumps. Running it is fun, although going for a good time is rough. There's a slight annoyance at the double AVJ section where the first two evil eyes don't close that fast, so they can target you when you are going for the final jump out of there, which makes me start the jump and fall because I thought I got the target from the vile I need. Also, sometimes I fail the rocket at the imp for some reason, not sure why. Beyond that, the time is basically a dice roll in how fast the infight happens and how fast you get targeted early. This was a reasonably quick start with a good enough infight, but you could def get sub-2, just a bit too random to be worth it IMO, though. I do entirely different jumps after the AVJ/RJ, I think these are much easier, and they might reduce the map down to Veteran. It's not really that hard to get an exit on.
Captured using DSDA-Doom v0.28.2
Map name: Runners High
WAD author: Ravendesk
IMO probably the most fun run of the set, very cool jumps. Running it is fun, although going for a good time is rough. There's a slight annoyance at the double AVJ section where the first two evil eyes don't close that fast, so they can target you when you are going for the final jump out of there, which makes me start the jump and fall because I thought I got the target from the vile I need. Also, sometimes I fail the rocket at the imp for some reason, not sure why. Beyond that, the time is basically a dice roll in how fast the infight happens and how fast you get targeted early. This was a reasonably quick start with a good enough infight, but you could def get sub-2, just a bit too random to be worth it IMO, though. I do entirely different jumps after the AVJ/RJ, I think these are much easier, and they might reduce the map down to Veteran. It's not really that hard to get an exit on.
Captured using DSDA-Doom v0.28.2










