Uploaded February 2022 | Updated September 2026, 1 week ago
Hello hello, I am not quite sure how obvious some of these things are but what you are seeing is a teaser for the kind-of-almost finished sequel to Falling Maze, and is not only more difficult, polished, and fun than my first minigame, its a full on open world platformer. It has 6 levels (as well as a secret one) and a complete working menu system. It's certainly not a week long project like Falling Maze was.
This may explain a bit of the hold up on The Sulphur Sea, I haven't quite gotten the spark of motivation to take the final stretch on completing it, but it will be done.
Also, I am doing an entry for the JamAttackCC3 and I'm past halfway done with that, as well as some collab stuff, so yeah I've been a bit stacked, but I'm determined to get these all out one by one, whatever order that may be.
newgrounds.com/audio/listen/960349
Hello hello, I am not quite sure how obvious some of these things are but what you are seeing is a teaser for the kind-of-almost finished sequel to Falling Maze, and is not only more difficult, polished, and fun than my first minigame, its a full on open world platformer. It has 6 levels (as well as a secret one) and a complete working menu system. It's certainly not a week long project like Falling Maze was.
This may explain a bit of the hold up on The Sulphur Sea, I haven't quite gotten the spark of motivation to take the final stretch on completing it, but it will be done.
Also, I am doing an entry for the JamAttackCC3 and I'm past halfway done with that, as well as some collab stuff, so yeah I've been a bit stacked, but I'm determined to get these all out one by one, whatever order that may be.
newgrounds.com/audio/listen/960349










