Fix Weird Rotations: Set Pivot/Origin Points in Adobe Animate (Q Tool @Incredibletutorials
Fix Weird Rotations: Set Pivot/Origin Points in Adobe Animate (Q Tool  @Incredibletutorials
Uploaded March 2026 | Updated September 2026, 2 weeks ago
If your character rotates weird, it’s almost always the pivot/origin point.

In Adobe Animate:
✅ Hit Q (Free Transform)
✅ Move the origin to the real joint:

Head → neck (not the ear)

Forearm → elbow

Bicep → shoulder

Hand → wrist

Thigh/Calf → hip/knee

Foot → near the ankle/shoe

Body → bottom (often feels best)

Do this BEFORE animating—your bends will instantly look more natural.

Full course playlist:
youtube.com/playlist?list=PL75fjdmpFwHEjwaQfC5FEat0OPXNFA3_f

#adobeanimate #animatecc #rigging #characteranimation #pivotpoint #2danimation #cutoutanimation #puppetanimation #animationworkflow #animatetutorial #adobeworkflow #motiongraphics #shorts #learnanimation #characterRig
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Incredible Tutorials |

Fix Weird Rotations: Set Pivot/Origin Points in Adobe Animate (Q Tool

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