Uploaded July 2025 | Updated September 2026, 7 hours ago
Time to go into mysterious cave area thing
Rules:
-No slurs, sexism, homophobia, etc. Basically, just be respectful.
-No political discussion.
-No spoilers for a game I haven't beaten
-No backseating, but feel free to give me tips/hints if I agree to it
Time to go into mysterious cave area thing
Rules:
-No slurs, sexism, homophobia, etc. Basically, just be respectful.
-No political discussion.
-No spoilers for a game I haven't beaten
-No backseating, but feel free to give me tips/hints if I agree to it
![Kingdom Hearts 2: Data Larxene [Critical/No Damage]
Just a fight I wanted to do after I recently (mostly) completed my first playthrough of KH2! I found the game fun and Larxene is my fav so this was a natural choice. Not the most optimized/skilled gameplay or anything, but I wanted to do it in my own way or something like that! Im level 56 here if anyone is curious. Kingdom Hearts 2: Data Larxene [Critical/No Damage]](https://i.ytimg.com/vi/_rEmXOkBkRY/mqdefault.jpg)
![Tales of Xillia Milla Solo: Chimeriad Trio [No Items/Unknown/No Damage]
Honestly? Pretty easy fight for Milla. This character was just built to fight multiple enemies. Dont worry about how many times I accidentally inspected Presa in the fight though :skull:
Game Modifications:
-Modified the party
Timestamps:
0:00 Intro
0:29 Battle
Strategy:
This fight is very similar to Wingul & Presa, except Jiao is here and I have more tools at my disposal now due to leveling up my Lilium Orb a lot since then. Pretty much everything about those two have stayed the same except for the fact that they can go into OVL, use their arcane artes, and Presa can now cast Blue Sphere (which is a joke of a spell btw). Jiao is a little different from his fight, because hell now use Sundering Fang when guard manipulated instead of Lone Wolf Charge. This is a huge nerf to him because this arte has a ton of end lag on it when it misses.
Im not going to lie, I dont actually have a super complex strategy for this fight because it simply wasnt necessary for Milla lol. A lot of situations I just played by ear really. One thing I liked to do in this fight was to use the Thunder Blade variation of Lightning to stagger all of them at once. If I follow this up with Binding Sphere, I can keep multiple enemies occupied at once while I go do something else. Despite my general lack of strategy other than kill them all, some things that I kept in mind were:
-Keeping two of them linked by abusing the air stall with a spell
-When two of them are linked, it was generally better to go after the one thats not linked
-I had to get ready to deal with a lot of OVLs since my plan of attack generally got them all low at similar timings
-Lightning is super OP and pretty much a win button. I tried not to solely rely on it lol
-Guard manipping is quite strong in this fight because it prevents Wingul from using Demon Fang and it makes Jiao have a ton of end lag
-Dont engage Presa with Grave. Trust me.
BGM:
13th Reflection - Kingdom Hearts II Tales of Xillia Milla Solo: Chimeriad Trio [No Items/Unknown/No Damage]](https://i.ytimg.com/vi/_yOXFrDWe4A/mqdefault.jpg)
![Tales of Eternia Shizel Solo: Rassius [No Items/Hardcore/No Damage]
The lore match-up!!!
Strategy:
Honestly, this fight is really easy since I can jump over his attacks and kite him quite easily, buuuut he has a jumping attack that serves as an anti-air that can ruin the fight sometimes. This attack does have a set range though, so if Im close to him when he initiates the attack he will walk backwards to do it. If I see this, I just have to run away from him. If he uses Dragon Swarm, I have to be wary of him bouncing off the wall. If he uses Dragon Swarm and hits a wall, hell come back towards me. This means I may have to jump over him twice for this attack or cast a spell to break him out of it.
BGM:
The Legend of Heroes V A Cagesong of the Ocean - For Those Whom We Must Protect Tales of Eternia Shizel Solo: Rassius [No Items/Hardcore/No Damage]](https://i.ytimg.com/vi/a1zCDzgccbo/mqdefault.jpg)




![Tales of Xillia 2 Milla Solo: Catalyst Muzét [No Items/Unknown/No Damage]
I dont know why I didnt upload this sooner. This has been sitting on my PC for like a century.
Game Modifications:
-Used OVL script to use MA
-Modified the party
Strategy:
This fight is rather easy for Milla. Muzets gimmick is that she can use Emergency Warp to escape combos, but this can only trigger if shes on the ground. Fortunately, Im playing Milla so this doesnt effect me too much. Muzet is also weak to light here and Milla happens to get access a light weapon just before this fight. How convenient! Since shes weak to light, I can just punish her spell casts with Cloud Pierce to break her iron stance and start a combo.
In the fight, I do a pretty cool combo reset involving Condemnation and Luminous Chamber. Essentially, I timed the Condemnation explosion to make Muzet go into a knockdown state right as the weakness timer expires. Then, the Luminous Chamber hits the light weakness and also knocks Muzet higher into the air which allows me to get in position to re-stand her with Wind Blade and reset the combo. Honestly, catching her with the Wind Blade after the Luminous Chamber was probably the hardest part of the fight.
BGM:
Gleeokenspiel - Cadence of Hyrule
music provided by @JustSamu Tales of Xillia 2 Milla Solo: Catalyst Muzét [No Items/Unknown/No Damage]](https://i.ytimg.com/vi/aZLkgoq5JMc/mqdefault.jpg)


