Uploaded June 2026 | Updated September 2026, 17 minutes ago
I must discover more...
Rules:
-No slurs, sexism, homophobia, etc. Basically, just be respectful.
-No political discussion.
-No spoilers for a game I haven't beaten
-No backseating, but feel free to give me tips/hints if I agree to it
I must discover more...
Rules:
-No slurs, sexism, homophobia, etc. Basically, just be respectful.
-No political discussion.
-No spoilers for a game I haven't beaten
-No backseating, but feel free to give me tips/hints if I agree to it

![Tales of Xillia Milla Solo: Greater Demon [No Items/Unknown/No Damage]
Good ol Greater Demon. I still dont wanna see the lesser demons if the greater one is this weak.
Timestamps:
0:00 Out of the frying pan...
0:19 and into the firefight!
1:28 Results
Game Modifications:
-Modified the party
-Activated Millas magic stance normals
Strategy:
First, you may be wondering why our old friend Leia is here. Well, there are two answers to that.
Reason number 1: I like Leia :)
Reason number 2: Im actually using her sleeping body to use whats called the Aerial Spell Glitch. In Tales of Xillia, you normally need a skill to cast spells in mid-air as Milla. This skill also comes at a cost where Milla completely loses the ability to spirit shift her artes in mid-air (spirit shifting is using the melee version of the arte so Fire Ball turns into Flare Bomb for example). The Aerial Spell Glitch not only allows me to cast spells in mid-air, but also lets me retain my ability to spirit shift artes in mid-air. You can see an example of this glitch in action at 0:44. You may notice that my camera moves a bit after my Shimmer Spin. Whats happening here is that Im queueing my Flame Ring near the end of my Shimmer Spin then switching characters to Leia briefly. Since Im controlling Leia for a moment, Milla becomes AI controlled. The AI Milla then uses my queued Flame Ring in mid-air and I can cast an aerial spell from there.
Not much to say about Greater Demon itself though. Its counters in Aqua Laser and its jump counter which it unlocks at 50% HP are both incredibly easy to just jump/use aerial artes over. It can be guard manipulated into using its Tentacle Bind attack which is rather easy to backstep if I need to approach it safely. Something thats nice to know is that Wind Blade 2 + Shimmer Spin + Overdrive is enough to get over Greater Demons head which is great for nullifying Aqua Laser.
In this fight, I lost access to the Four Great Spirits for plot reasons, but I also gained a few new artes from my Lilium Orb. These artes are: Shimmer Spin, Whirling Assault, Bolt Strike (Lightning), Rock Trine (Grave), Arrivederci (Wind Blade 2) and Aqua Protection (Splash). Out of these, the ones I want to highlight are Lightning and Grave. These are two of Millas absolute best artes in my opinion. Grave is great for landing and for breaking iron stance due to its multi-hit nature. Its basically my best engage tool. Lightning is also good for safely breaking iron stance since the lightning bolts will always appear on the ground even if Im super high in the air. Ill also find out later in the run that its my best way of getting through guards. For some reason, Lightnings damage counts as a spell so it cannot be guarded. Not a guard break but it just goes through guard lol. Also worth noting that I have Overdrive since its learned through a key item. Its the only arte Milla has that can be inherited.
BGM:
Bustin Up on the Beach - KINGDOM HEARTS HD 1.5 ReMIX Tales of Xillia Milla Solo: Greater Demon [No Items/Unknown/No Damage]](https://i.ytimg.com/vi/Jl95L4CIxGQ/mqdefault.jpg)



![Tales of Vesperia Judith Solo: Zagi 5 [No Items/Unknown/No Damage]
I LOVE ZAG I HAHA HAH HAGVHADGHAQDGBUDSBGUSDGIKJSAD WELCOME TO THE HORNETS NEST
Game Modifications:
-Used Arte Sphere mod by Sora3100
Strategy:
I hate to say it, but hes pretty much Zagi 4 with a Mystic Arte LOL. He has two new artes: Shining Blastia Massacre and Punishing Fury. Punishing Fury is just a re-skin of his poison breath attack from Zagi 4, its easy to deal with due to its small hitbox. Shining Blastia Massacre is a stronger version of his beam arte Shining Blastia Strike. Its kinda threatening in that it has a much bigger hitbox but its still not too difficult for Judith to get over.
If nothing else, Zagi 5 shows how far Ive come as a Vesperia player. I struggled so hard on Zagi 1 back when I first started but now Zagi 5 is like... a minor inconvenience after everything Ive been through.
BGM:
Battle! (Kieran & Terapagos) - Pokémon Scarlet/Violet Tales of Vesperia Judith Solo: Zagi 5 [No Items/Unknown/No Damage]](https://i.ytimg.com/vi/L38RJb9SWes/mqdefault.jpg)
![Tales of Xillia Milla Solo: Muzét (Boat) [No Items/Unknown/No Damage]
Your precious Milla is gone! Or is she???
Game Modifications:
-Modified the party
-Activated Magic Stance normals
Strategy:
Very similar to the Milla side duel, except for a couple of differences. In this fight, Muzét is a lot more likely to counter with Sharpened Petals in the first half of the fight. The other difference is that she has a lot more iron stance which makes it a lot more difficult to open her up. This actually does make this version of Muzét significantly more difficult. Otherwise though, its pretty much the same fight so you can apply most of what I said about Spirit Realm Muzét here.
U.N. Owen was Her - Touhou Luna Nights Tales of Xillia Milla Solo: Muzét (Boat) [No Items/Unknown/No Damage]](https://i.ytimg.com/vi/L98fyp41CJA/mqdefault.jpg)



