Tales of Xillia Milla Solo: Greater Demon [No Items/Unknown/No Damage] @HorangiTiger
Tales of Xillia Milla Solo: Greater Demon [No Items/Unknown/No Damage]  @HorangiTiger
Uploaded June 2025 | Updated September 2026, 3 days ago
Good ol' Greater Demon. I still don't wanna see the lesser demons if the greater one is this weak.




Timestamps:
0:00 Out of the frying pan...
0:19 and into the firefight!
1:28 Results

Game Modifications:
-Modified the party
-Activated Milla's magic stance normals



Strategy:
First, you may be wondering why our old friend Leia is here. Well, there are two answers to that.
Reason number 1: I like Leia :)
Reason number 2: I'm actually using her sleeping body to use what's called the "Aerial Spell Glitch." In Tales of Xillia, you normally need a skill to cast spells in mid-air as Milla. This skill also comes at a cost where Milla completely loses the ability to spirit shift her artes in mid-air (spirit shifting is using the melee version of the arte so Fire Ball turns into Flare Bomb for example). The Aerial Spell Glitch not only allows me to cast spells in mid-air, but also lets me retain my ability to spirit shift artes in mid-air. You can see an example of this glitch in action at 0:44. You may notice that my camera moves a bit after my Shimmer Spin. What's happening here is that I'm queueing my Flame Ring near the end of my Shimmer Spin then switching characters to Leia briefly. Since I'm controlling Leia for a moment, Milla becomes AI controlled. The AI Milla then uses my queued Flame Ring in mid-air and I can cast an aerial spell from there.

Not much to say about Greater Demon itself though. Its counters in Aqua Laser and its jump counter which it unlocks at 50% HP are both incredibly easy to just jump/use aerial artes over. It can be guard manipulated into using its Tentacle Bind attack which is rather easy to backstep if I need to approach it safely. Something that's nice to know is that Wind Blade 2 + Shimmer Spin + Overdrive is enough to get over Greater Demon's head which is great for nullifying Aqua Laser.

In this fight, I lost access to the Four Great Spirits for plot reasons, but I also gained a few new artes from my Lilium Orb. These artes are: Shimmer Spin, Whirling Assault, Bolt Strike (Lightning), Rock Trine (Grave), Arrivederci (Wind Blade 2) and Aqua Protection (Splash). Out of these, the ones I want to highlight are Lightning and Grave. These are two of Milla's absolute best artes in my opinion. Grave is great for landing and for breaking iron stance due to its multi-hit nature. It's basically my best engage tool. Lightning is also good for safely breaking iron stance since the lightning bolts will always appear on the ground even if I'm super high in the air. I'll also find out later in the run that it's my best way of getting through guards. For some reason, Lightning's damage counts as a spell so it cannot be guarded. Not a guard break but it just goes through guard lol. Also worth noting that I have Overdrive since it's learned through a key item. It's the only arte Milla has that can be inherited.



BGM:
Bustin' Up on the Beach - KINGDOM HEARTS HD 1.5 ReMIX
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Horangi |

Tales of Xillia Milla Solo: Greater Demon [No Items/Unknown/No Damage]

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