Uploaded May 2023 | Updated September 2026, 18 minutes ago
FINAL FANTASY X-X2: Yuna's Decision, Nobuo Uematsu
CELLO COVER arranged by Manuel Santapau
In Final Fantasy X, Yuna becomes a summoner like her father before her, and embarks on a pilgrimage to expel Sin, a monstrous creature that terrorizes the world of Spira. She meets Tidus who teaches her there is more to life than sacrifice. In Final Fantasy X-2, Yuna is a sphere hunter on a personal quest to uncover the mystery behind a movie sphere, and becomes involved in rising political tensions and an ancient force that threaten to end Spira's Eternal Calm.
Yuna in Final Fantasy X is the only character who can summon aeons into battle, with her Overdrive allowing her to summon an aeon with their Overdrive already full. Her Sphere Grid path grants her curative and defensive Wht Magic abilities, and she equips rods and rings. Her Celestial Weapon, Nirvana, gives all her spells one MP cost. In Final Fantasy X-2, Yuna's default dressphere is a Gunner, and her special dressphere is the Floral Fallal.
In Final Fantasy X, Yuna wears an ensemble similar to, but widely varied from, those worn by Yevonites: a purple pleated, flower-patterned hakama; black boots; a black spaghetti-string camisole under a white sash that wraps around her neck and over her chest; and a yellow patterned obi with a chōchō musubi knot and a decorative obidome to clinch the cords. Two separate, kimono-like pink and white sleeves secured by purple cords complete the outfit. The design of her staff is based on the Khakkhara, a staff used by practitioners of Buddhism.
Yuna has shoulder-length brunette hair. She wears a blue-beaded earring on her right ear, hidden by a lock of her hair, woven into blue beads with gold rings around the larger, middle bead. She wears a silver necklace of a hibiscus flower along with a matching ring on the pinky of her right hand. She also wears a silver ring on the middle finger of her left hand and two bracelets, one beaded and one silver, on her right wrist. Yuna has heterochromia: her left eye is blue, while the right is green to represent her half-Al Bhed heritage, though without the characteristic spiral.
In Final Fantasy X-2, two years later, Yuna has transformed with a new revealing dress style and a more adventurous personality. Yuna retains her beaded earring and silver hibiscus necklace, but her hair is cropped shorter, resembling Tidus's hairstyle, with a red braid hanging down to her ankles.
Yuna's attire changes for each dressphere, with details that distinguish her from Rikku and Paine. Yuna's default appearance is the Gunner dressphere, an outfit given to her by Rikku in Final Fantasy X: Eternal Calm. She dons a modified halter-neck top with the symbol of the Zanarkand Abes across the chest and a pink hood. She wears yellow armbands over her biceps, a black bracelet on her left wrist, and denim bootyshorts. She carries a pouch on her left hip over an ankle-length blue and white half skirt and wears laced knee-high boots. Wearing the Gunner dressphere in combat, she wields her signature Tiny Bee pistols.
In the other dresspheres, Yuna wields her original summoning staves, the Nirvana, Tidus's Brotherhood and Caladbolg swords, a blue variant of Rikku's dagger blades, and Auron's Blurry Moon katana. Her deck theme for the Lady Luck dressphere is spades and her Mascot dressphere is a moogle. Her special dressphere is Floral Fallal whose appearance is designed after the hibiscus flower; yuna is the Japanese name of the Sea Hibiscus, the flower on her obi and her skirt in Final Fantasy X. In a bonus cutscene where the girls spend time in a hot spring in Mt. Gagazet, Yuna wears a pink and cream halter bikini swimsuit.
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FINAL FANTASY X-X2: Yuna's Decision, Nobuo Uematsu
CELLO COVER arranged by Manuel Santapau
In Final Fantasy X, Yuna becomes a summoner like her father before her, and embarks on a pilgrimage to expel Sin, a monstrous creature that terrorizes the world of Spira. She meets Tidus who teaches her there is more to life than sacrifice. In Final Fantasy X-2, Yuna is a sphere hunter on a personal quest to uncover the mystery behind a movie sphere, and becomes involved in rising political tensions and an ancient force that threaten to end Spira's Eternal Calm.
Yuna in Final Fantasy X is the only character who can summon aeons into battle, with her Overdrive allowing her to summon an aeon with their Overdrive already full. Her Sphere Grid path grants her curative and defensive Wht Magic abilities, and she equips rods and rings. Her Celestial Weapon, Nirvana, gives all her spells one MP cost. In Final Fantasy X-2, Yuna's default dressphere is a Gunner, and her special dressphere is the Floral Fallal.
In Final Fantasy X, Yuna wears an ensemble similar to, but widely varied from, those worn by Yevonites: a purple pleated, flower-patterned hakama; black boots; a black spaghetti-string camisole under a white sash that wraps around her neck and over her chest; and a yellow patterned obi with a chōchō musubi knot and a decorative obidome to clinch the cords. Two separate, kimono-like pink and white sleeves secured by purple cords complete the outfit. The design of her staff is based on the Khakkhara, a staff used by practitioners of Buddhism.
Yuna has shoulder-length brunette hair. She wears a blue-beaded earring on her right ear, hidden by a lock of her hair, woven into blue beads with gold rings around the larger, middle bead. She wears a silver necklace of a hibiscus flower along with a matching ring on the pinky of her right hand. She also wears a silver ring on the middle finger of her left hand and two bracelets, one beaded and one silver, on her right wrist. Yuna has heterochromia: her left eye is blue, while the right is green to represent her half-Al Bhed heritage, though without the characteristic spiral.
In Final Fantasy X-2, two years later, Yuna has transformed with a new revealing dress style and a more adventurous personality. Yuna retains her beaded earring and silver hibiscus necklace, but her hair is cropped shorter, resembling Tidus's hairstyle, with a red braid hanging down to her ankles.
Yuna's attire changes for each dressphere, with details that distinguish her from Rikku and Paine. Yuna's default appearance is the Gunner dressphere, an outfit given to her by Rikku in Final Fantasy X: Eternal Calm. She dons a modified halter-neck top with the symbol of the Zanarkand Abes across the chest and a pink hood. She wears yellow armbands over her biceps, a black bracelet on her left wrist, and denim bootyshorts. She carries a pouch on her left hip over an ankle-length blue and white half skirt and wears laced knee-high boots. Wearing the Gunner dressphere in combat, she wields her signature Tiny Bee pistols.
In the other dresspheres, Yuna wields her original summoning staves, the Nirvana, Tidus's Brotherhood and Caladbolg swords, a blue variant of Rikku's dagger blades, and Auron's Blurry Moon katana. Her deck theme for the Lady Luck dressphere is spades and her Mascot dressphere is a moogle. Her special dressphere is Floral Fallal whose appearance is designed after the hibiscus flower; yuna is the Japanese name of the Sea Hibiscus, the flower on her obi and her skirt in Final Fantasy X. In a bonus cutscene where the girls spend time in a hot spring in Mt. Gagazet, Yuna wears a pink and cream halter bikini swimsuit.
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![Assassins Creed IV Black Flag OST - The High Seas - Cello Cover
Assassins Creed IV: Black Flag OST - The High Seas
Composer: Brian Tyler
Cello Cover arranged by Manuel Santapau
The Assassins Creed IV: Black Flag soundtrack is a collection of music tracks written by American composer Brian Tyler that were used as background music in Assassins Creed IV: Black Flag. It was released digitally on October 14, 2013. Two additional albums featuring the games sea shanties and a complete compilation adding the multiplayer music were released later.
Assassins Creed IV: Black Flag is a 2013 action-adventure game, and the sixth main installment in the Assassins Creed series. A sequel to 2012s Assassins Creed III, the game has the player take on the role of an Abstergo Entertainment research analyst as they explore the story of Edward Kenway—father to Haytham Kenway, grandfather to Ratonhnhaké:ton, and an ancestor of Desmond Miles.
Assassins Creed IV: Black Flag is set primarily on and around the islands in the Caribbean Sea during the Golden Age of Piracy in the early 18th century, with the three major cities consisting of Havana, Nassau, and Kingston.
Assassins Creed IV: Black Flag producer Martin Schelling and Mission Director Ashraf Ismail both stated that they began the project in the summer of 2011, with a pirate game as their focus.[4] Ismail also stressed that they aimed towards a more historically accurate take on the era, including staying away from the stereotypical image associated with pirates, such as parrots, Krakens, and plank-walking.[5] The pair also explained that because the game was so radically different from its predecessor and that the scope and open-world gameplay was so different from the previous game, they opted for the project to be a numbered sequel as opposed to a spin-off that followed in the footsteps of the last numbered game, Assassins Creed III.[4]
Ubisofts Montreal-based team, in conjunction with 7 other studios from Singapore, Sofia, Annecy, Kiev, Quebec City, Bucharest and Montpellier—accompanied by a band of developers of Far Cry 3—contributed to the completion of the game, with each studio focusing on different elements.[5]
Writer Darby McDevitt began writing the game soon after completing Assassins Creed: Revelations, after being suggested to do a game expanding the Kenway family saga, instead of Connors life story as they did with Ezio Auditore. He considered beginning the story with Edward as a boy during William Kidd and Henry Morgans era of piracy, but decided he felt skeptical as to whether Assassins Creed II convincingly portrayed a similar span of time, and so opted to simply focus on the Blackbeard era towards the end of the Golden Age of Piracy.[6]
McDevitt stated the games primary history resources were Captain Charles Johnsons A General History of the Pyrates (1724) and Colin Woodards The Republic of Pirates (2008). As a homage to the former book, the games subtitles rendered each noun with capital letters, while Woodard was invited to consult on the game.[7]
Lorne Balfe, who was the sole composer for Assassins Creed III and a secondary composer for both Assassins Creed: Brotherhood and Assassins Creed: Revelations, did not return to score the soundtrack for Assassins Creed IV: Black Flag. The score was instead composed by Brian Tyler, the composer of Far Cry 3.
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#assassinscreed #assassinscreedblackflag #gamemusic #cello #cellocover #briantyler Assassins Creed IV Black Flag OST - The High Seas - Cello Cover](https://i.ytimg.com/vi/BZHGQ9veRoY/mqdefault.jpg)








