Uploaded March 2019 | Updated September 2026, 2 weeks ago
It's a doggy dog world
Discord: discord.gg/fdSaJv4
Lowdown on the restrictions of this challenge:
Ability Nodes Only (ANO) - You can only activate ability nodes, no raising characters' stats in anyway.
Own Sphere Grid (OSG) - Each character may not leave their own section of the sphere grid. Note that these rules combined mean you can still use key spheres to e.g. teach Lulu Doublecast, Yuna Auto-Life etc.
No Summons (NS) - Self-explanatory, Aeons are OP meatshields
No Overdrives (NO) - Mainly for getting rid of Rikku's Mix, which is ludicrously OP
No Items (NI) - No using items, in or out of battle. Chakra Drops, Revival Beads, Megido Rocks, all those classic FF staples are banned (you can still customize equipment though)
Initial equipment:
Tidus: (Strength +3%, One MP Cost, First Strike) + (Auto-Regen, Auto-Haste, Auto-Shell)
Kimahri: (Piercing, First Strike, Initiative) + (SOS Regen)
Auron: (Piercing, One MP Cost, Evade & Counter, First Strike) + (HP +5%, Confuseproof)
Rikku: (One MP Cost, Magic Booster, Magic +20%, Magic +10%) + (Master Thief, Auto-Haste, SOS Reflect, Confuseproof)
Wakka: (One MP Cost, Slowtouch, Slowstrike, Zombiestrike) + (Auto-Regen, Auto-Haste, Auto-Shell, Stoneproof)
Yuna/Lulu: (One MP Cost, Magic Booster, Magic +20%, Magic +10%) + (SOS Haste, MP +30%, MP +20%, MP +10%)
From the challenging to the tedious once again. Fenrir's only threatening move is Fangs of Ruin, but he'll never use it as long as none of your characters are confused. Fangs of Chaos inflicts confusion and deals %based damage (15/16ths of your current HP) while Fangs of Hell can be dodged with Evade & Counter. This means Auron can happily take both while the rest of your team do whatever is needed.
The real challenge is beating him in under 2 hours. Fenrir has 850k HP and huge magic defence, as well as massive evasion and 99% resistance to Mental Break. It's worth inflicting it anyways, so the first 6 minutes or so are me trying to break his mdef while the remainder of the video is just wailing on him with the usual spells. Your mages have enough MP to take him out without help from zombie Wakka here, just switch Lulu to Rikku once she runs out.
It's a doggy dog world
Discord: discord.gg/fdSaJv4
Lowdown on the restrictions of this challenge:
Ability Nodes Only (ANO) - You can only activate ability nodes, no raising characters' stats in anyway.
Own Sphere Grid (OSG) - Each character may not leave their own section of the sphere grid. Note that these rules combined mean you can still use key spheres to e.g. teach Lulu Doublecast, Yuna Auto-Life etc.
No Summons (NS) - Self-explanatory, Aeons are OP meatshields
No Overdrives (NO) - Mainly for getting rid of Rikku's Mix, which is ludicrously OP
No Items (NI) - No using items, in or out of battle. Chakra Drops, Revival Beads, Megido Rocks, all those classic FF staples are banned (you can still customize equipment though)
Initial equipment:
Tidus: (Strength +3%, One MP Cost, First Strike) + (Auto-Regen, Auto-Haste, Auto-Shell)
Kimahri: (Piercing, First Strike, Initiative) + (SOS Regen)
Auron: (Piercing, One MP Cost, Evade & Counter, First Strike) + (HP +5%, Confuseproof)
Rikku: (One MP Cost, Magic Booster, Magic +20%, Magic +10%) + (Master Thief, Auto-Haste, SOS Reflect, Confuseproof)
Wakka: (One MP Cost, Slowtouch, Slowstrike, Zombiestrike) + (Auto-Regen, Auto-Haste, Auto-Shell, Stoneproof)
Yuna/Lulu: (One MP Cost, Magic Booster, Magic +20%, Magic +10%) + (SOS Haste, MP +30%, MP +20%, MP +10%)
From the challenging to the tedious once again. Fenrir's only threatening move is Fangs of Ruin, but he'll never use it as long as none of your characters are confused. Fangs of Chaos inflicts confusion and deals %based damage (15/16ths of your current HP) while Fangs of Hell can be dodged with Evade & Counter. This means Auron can happily take both while the rest of your team do whatever is needed.
The real challenge is beating him in under 2 hours. Fenrir has 850k HP and huge magic defence, as well as massive evasion and 99% resistance to Mental Break. It's worth inflicting it anyways, so the first 6 minutes or so are me trying to break his mdef while the remainder of the video is just wailing on him with the usual spells. Your mages have enough MP to take him out without help from zombie Wakka here, just switch Lulu to Rikku once she runs out.










