Uploaded March 2025 | Updated September 2026, 4 hours ago
Log: https://dps.report/KrTC-20250302-200221_void
Some notes on Quick Scrapper in HTCM: The recent buffs to the Quickness trait make Whirl finisher also provide Quickness (and Might!). This is awesome, because it means we can comfortably drop Blast Gyro and bring Grenade Kit instead. The small downside is that we lose our group stunbreak, but that's not our main job as Quickness dps anyways. The upside is lots of additional dps, since Grenade Kit is so strong and better pushing capabilities, because of the nade multihits, as well as an easier time on counter push in Orb 2. Overall, this makes Quick Scrapper a solid choice for HTCM, with decent dps. If you are in a more advanced group and/or have a kite buddy that provides lots of stability, there is the option to drop bulwark Gyro for Shredder Gyro, which noticeable increases dps even more, but for progression and safety Bulwark Gyro is better.
Join discord.gg/voidlounge for everything related to Temple of Febe CM and HT CM (and soon Mount Balrior CM!): Kill and Progression LFGs, Builds, Guides and more!
Music:
Vivaldi Op 12
Timestamps:
00:00 Purification 1
00:46 Jormag
01:37 Primordius
02:47 Kralkatorrik
03:50 Purification 2
04:21 Mordremoth
05:21 Zhaitan
06:25 Void Saltspray Dragon + Purification 3
06:59 Soo-Won 1
08:01 Purification 4
08:30 Soo-Won 2
#guildwars2 #gw2
Log: https://dps.report/KrTC-20250302-200221_void
Some notes on Quick Scrapper in HTCM: The recent buffs to the Quickness trait make Whirl finisher also provide Quickness (and Might!). This is awesome, because it means we can comfortably drop Blast Gyro and bring Grenade Kit instead. The small downside is that we lose our group stunbreak, but that's not our main job as Quickness dps anyways. The upside is lots of additional dps, since Grenade Kit is so strong and better pushing capabilities, because of the nade multihits, as well as an easier time on counter push in Orb 2. Overall, this makes Quick Scrapper a solid choice for HTCM, with decent dps. If you are in a more advanced group and/or have a kite buddy that provides lots of stability, there is the option to drop bulwark Gyro for Shredder Gyro, which noticeable increases dps even more, but for progression and safety Bulwark Gyro is better.
Join discord.gg/voidlounge for everything related to Temple of Febe CM and HT CM (and soon Mount Balrior CM!): Kill and Progression LFGs, Builds, Guides and more!
Music:
Vivaldi Op 12
Timestamps:
00:00 Purification 1
00:46 Jormag
01:37 Primordius
02:47 Kralkatorrik
03:50 Purification 2
04:21 Mordremoth
05:21 Zhaitan
06:25 Void Saltspray Dragon + Purification 3
06:59 Soo-Won 1
08:01 Purification 4
08:30 Soo-Won 2
#guildwars2 #gw2


![Ura LM | Vindi Comp Day 10 Part 1 | [VL] Tryhards
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![[08:36] Temple of Febe Legendary CM | Condi Virt PoV
Log: https://dps.report/8kjU-20240510-212220_cerus
Current patch(/alltime) record for Legendary CM. Essentially one of the common Empowered Walls+No Immob Strats (UNIT strat) with slight deviations to accomodate more dps. Since cleaving Malice adds is easily doable with 5 Condi Virts, we used the sixth spot for a Condi Deadeye, which is ridiculously broken right now. This was done in just one short evening session, so can definitely be grinded much further. We also had some bad RNG with Malice spawns on the Deadeye, which you ofc dont want.
Join https://discord.gg/voidlounge for everything related to Temple of Febe CM and HT CM: Kill and Progression LFGs, Builds, Guides and more!
Squad:
hChr: REMagic - https://youtu.be/0GOjRFFyCYA
hScg: Subli
qHer: Jan
qHer: Silver
cVirt: Airen
cVirt: Asterion
cVirt: Asterius
cVirt: Blast
cVirt: Minas
cDE: Rickz
Music:
https://www.youtube.com/watch?v=2kdBoS L6I
Timestamps:
00:00 Phase 1
01:30 Split 1
01:51 Phase 2
04:05 Split 2
04:23 Phase 3
07:42 Empowered Smash
#guildwars2 #gw2 [08:36] Temple of Febe Legendary CM | Condi Virt PoV](https://i.ytimg.com/vi/kElr1mZ_-vo/mqdefault.jpg)


![[Outdated] Harvest Temple CM Meta is going to break | Power Mirage PoV (39.2k)
Log: https://gw2wingman.nevermindcreations.de/log/b6fdb-TeenSpirit3507_20250624-153612_harvsttmpl_kill
EDIT: Multi hits from Split Surges have been fixed in the recent patch, so dps like in this run does not exist anymore for Power Mirage.
So tldr: Why is Power Mirage broken in HT?
Dragonvoid has a second invisible hitbox that gets hit by Split Surge. This makes the Greatsword ambush do double damage in Harvest Temple and therefore breaking any barrier that ever existed before. If this issue is not dealt with, no other spec will come close to Mirage on Portal, alacdps, or dps spots. Here is hoping that anet can fix the core issue, with is the second invisible hitbox, and not just outright remove Greatsword as viable weapon.
Build: https://optimizer.discretize.eu/build/?m=raids&v=3&data=XQAAAAKhAAAAAAAAAABuAADCvB9OlqHlhsb0lNgssXFT8T7Zlmd8anzIpLO3nw_Kj0AYhKmUgoLsnai6lurtvPOVE5WzuNagGvwERzxGyQgmFZeY466WIMW7-Nv_YhcIRkUiihHdDwPfjFKXH-1uBF-iDZAYfubTgKfp1LokyQeGjObQUkgiaasj6-9qT27Okb5DdRnCP07upAnZFY_XCe4rs7pDgBvbX 4I_IA [Outdated] Harvest Temple CM Meta is going to break | Power Mirage PoV (39.2k)](https://i.ytimg.com/vi/kX5FSDimu3k/mqdefault.jpg)
![[UNIT] Embodiment of Sin | Temple of Febe CM | Cele Alac Scourge PoV
Log: https://dps.report/w8wB-20240523-234839_cerus
To the best of our knowledge this is the first Embodiment of Sin kill without Condi Deadeye and the fourth group overall. We wanted to do something different and started theorycrafting a Necro (+1 Chrono) strat shortly before NA got the world first kill. Initially we had 2x qHarbingers, but eventually switched one to celeAlacScg for some additional healing, since the dps cost was negligible. We used 1x HealChrono who had full portal utils to take care of all Portals for Malice spawns. We dealt with Malices by using the Immobilize of Necro Dagger 3 on Cerus and then Epidemic on all Scourges to spread Immob. Alternating Epidemics in Sub1/2 allowed to essentially perma Immobilize Malices. We slowly killed them via damage by placing Shades on them and via the Condis transfered by Epi. The movement/portal placements was dictated by where we wanted to place Despair pools. Portals where for the most part placed to utilize longer Malice pathing. Scourge Portals and Despair placement followed naturally on the East/North sides of the arena, because of the Envy Walls. For Phase 4, we specifically changed one Portal to use it after the first Gluttony to the Northwestern edge of the arena. This allowed us to completely outrange the second Envy Wall from the add.
Huge thanks to Tequila who participated in a lot of progression runs and to Xan and Asterion who backed up once, or twice.
Squad:
(Scg) Airen
(Scg) Asterius
(Scg) Henne
(Scg) Jokuc: https://www.youtube.com/watch?v=vHjsyM75Gpo
(Scg) Oneil
(Scg) REMagic: https://youtu.be/qwGuVtH0imw
(qHarb) Jan: https://youtu.be/E8E41uVeP_Q
(celeScg) Minas: https://youtu.be/l0TsyS59Nto
(hScg) Silver
(hChr) Lottie: https://youtu.be/f1Zc9xo0ZEI
Music:
https://www.youtube.com/watch?v=f26KyGr6y8w
Timestamps:
00:00 Phase 1
01:37 Split 1
02:02 Phase 2
04:22 Split 2
04:46 Phase 3
08:36 Empowered Smash
#guildwars2 #gw2 [UNIT] Embodiment of Sin | Temple of Febe CM | Cele Alac Scourge PoV](https://i.ytimg.com/vi/l0TsyS59Nto/mqdefault.jpg)

![Wing 8 CM Race | [VL] Tryhards
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