Uploaded January 2022 | Updated September 2026, 1 hour ago
Dying on the edge of this grotto while in ledge cancel allows us to get death hole and immediately be pushed outwards by the rock's hitbox, close to one of the smaller surrounding rocks. If the explosive we used to die also breaks this rock and it drops a heart, we can collect that heart and get hit by the explosive again to avoid a game over or falling out of bounds.
The reason the rock's hitbox is not active until getting hit is due to ledge cancel. The rock hitbox is disabled until ledge cancel is no longer active, which is deactivated by getting hit when dying to get death hole.
Ledge cancel messes up the camera a lot, so I used the gz free camera to attempt to show a better view of what's going on.
Dying on the edge of this grotto while in ledge cancel allows us to get death hole and immediately be pushed outwards by the rock's hitbox, close to one of the smaller surrounding rocks. If the explosive we used to die also breaks this rock and it drops a heart, we can collect that heart and get hit by the explosive again to avoid a game over or falling out of bounds.
The reason the rock's hitbox is not active until getting hit is due to ledge cancel. The rock hitbox is disabled until ledge cancel is no longer active, which is deactivated by getting hit when dying to get death hole.
Ledge cancel messes up the camera a lot, so I used the gz free camera to attempt to show a better view of what's going on.

![[The Sealed Palace] Sunken Alcove B2 entry without gold scale
The Sealed Palace is a recently released OoT ROM Hack, more info here https://www.romhacking.net/hacks/7663/
Fishing skip [The Sealed Palace] Sunken Alcove B2 entry without gold scale](https://i.ytimg.com/vi/7fkFgqIFpkI/mqdefault.jpg)








