Fairy Bow No Doors @tharo3813
Fairy Bow No Doors  @tharo3813
Uploaded June 2020 | Updated September 2026, 1 hour ago
Here I collect the Fairy Bow without opening a single door. This is TAS.

This strategy is exclusive to NTSC-1.2 due to the specifics on how the glitched entrance index determines which spawn it will place you at (it is only a variable value that we can directly control on 1.2)

See this with collision view on
youtube.com/watch?v=NybA1dgWFqc

Prerequisites:
Have a blank B Button
Have obtained both Saria's Song and Zelda's Lullaby, or Neither
Have a strength upgrade

1: We enter Lost Woods from Kokiri Forest and perform a series of steps to manipulate memory.
2: We get SRM using a superslide off a bush.
3: By dropping SRM with exact angle of 0x9F80 we corrupt the bush to write to a single 4-byte value in our save data, in this case the stored Farore's Wind Entrance Index.
4: By picking up the bush and dropping it to angle 0x06C0 we set our Farore's Wind entrance index to 0x3F7C7BF9, which points far out of bounds of the entrance table (a list that attaches to each entrance a scene and spawn point), allowing us to set our destination scene and spawn point based on Link's current facing angle.
5: We leave Lost Woods (necessary so that the Farore's Wind data is properly updated) and get Down A off the nearby vines for Unrestricted Items and return Farore's Wind with a facing angle of 0x0066, taking us to Deku Tree (Scene 0x00, Spawn 0x66) (Since Spawn 0x66 doesn't exist for the Deku Tree, it reads unrelated data as a spawn point, returning us to the strange coordinates seen in the video)
6: We die in Deku Tree with a facing angle of 0x0A01, taking us to Ganon's Tower from Boss and immediately re-set and return Farore's Wind with angle 0x0300 to go to Forest Temple with the Room and Coordinates of Ganon's Tower from Boss.
7: We navigate the unloaded rooms from the first room of Forest Temple to the Bow room where the first set of Stalfos is defeated.
8: Farore's Wind is again returned to 0x0300 to trigger the upper Stalfos fight, which is also navigated to in the same way.
9: The second set of Stalfos is defeated and the Bow is obtained.

For those curious, No Doors is by no means solved with the Farore's Wind glitched entrance index tech. It cannot reach any room+coordinates arbitrarily, only what happens to already be there. While the possibilities are significant, there are still many things we cannot obtain with this.

Thanks to blini_plz for the Lost Woods heap setup for modifying Farore's Wind entrance index.
Thanks to everyone who found any glitches used in this strategy.

There may be strange artifacts in the video (such as the map screen displaying areas contrary to areas the game thinks I have visited) however these are just a result of how I set up the starting point of the macro with gz and do not impact the strategy itself.
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Fairy Bow No Doors

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