Uploaded July 2021 | Updated September 2026, 4 minutes ago
Hello @everyone! This is my first VR game. I have been working on this motion capture and live production tool for over two years.
The latest update v3.7.7 has just been released.
changelog: discord.com/channels/738881083256471703/765634471033700392/863012674077589536
This software is currently in beta (early access) If you'd like to request to become a beta tester please join the DIscord and check the announcements for the downloads - discord.com/invite/ErZcKaQ
In this video shows a few tests of a new "Morph Targets Exaggeration" feature just added to APS, notice the way I can adjust the sliders and set the facecap weights from 0x up to 10x.
The Blendshape and face capture weights can now be increased to make the face capture more responsive. Or tuning the weights very high can produce face expression exaggeration effects.
Here are some of the latest bug fixes and new features:
- Added "Morph Target Weights" with range from 0x to 10x.
- Fixed bug, facecap eye rotation weight for blendshapes was not working.
- Fixed bug, adding multiple avatars to scene while playing would cause playback to stop.
Please check the drive for the latest APS Luxor V3.7.5 beta: drive.google.com/drive/folders/1728cW_OSFzJ1Cjs5SnVK2ibCNaKedSnm
Check the Discord pins to find the early access (beta community) activation token: discord.com/invite/ErZcKaQ
Created with - mocapfusion.com
Hello @everyone! This is my first VR game. I have been working on this motion capture and live production tool for over two years.
The latest update v3.7.7 has just been released.
changelog: discord.com/channels/738881083256471703/765634471033700392/863012674077589536
This software is currently in beta (early access) If you'd like to request to become a beta tester please join the DIscord and check the announcements for the downloads - discord.com/invite/ErZcKaQ
In this video shows a few tests of a new "Morph Targets Exaggeration" feature just added to APS, notice the way I can adjust the sliders and set the facecap weights from 0x up to 10x.
The Blendshape and face capture weights can now be increased to make the face capture more responsive. Or tuning the weights very high can produce face expression exaggeration effects.
Here are some of the latest bug fixes and new features:
- Added "Morph Target Weights" with range from 0x to 10x.
- Fixed bug, facecap eye rotation weight for blendshapes was not working.
- Fixed bug, adding multiple avatars to scene while playing would cause playback to stop.
Please check the drive for the latest APS Luxor V3.7.5 beta: drive.google.com/drive/folders/1728cW_OSFzJ1Cjs5SnVK2ibCNaKedSnm
Check the Discord pins to find the early access (beta community) activation token: discord.com/invite/ErZcKaQ
Created with - mocapfusion.com
![SteamVR Motion Capture - 80s hair band (EEVEE animation)
A quick animation I created in under 3 hours (speedwork) as a benchmark for testing some of the latest features in my VR motion capture software.
Using only SteamVR VR hardware and some trackers I recorded both musicians together in Mocap Fusion [VR] LUXOR and exported the mocap scene to Blender. Then modeled the stage scene and added some lighting and hair particle systems. And using two PCs (4x GPUs total) I rendered the entire animation with Blender EEVEE engine in roughly one hour.
I really wish I had more time to rig the hands so they moved along the frets more realistically, but this was just speedwork without any do-overs. Also the motion capture data is the completely unmodified (raw) mocap data exported directly from Mocap Fusion [VR] LUXOR - so could still use some cleanup.
Hope you enjoyed the video! Maybe I try to create another MV soon!
β₯β‘ Please subscribe for more future videos!! β‘β₯
Mocap Fusion [VR] LUXOR (software I am developing)
https://www.mocapfusion.com/
Join the Discord:
https://discord.com/invite/ErZcKaQ
If youd like to help support more of these short films:
Patreon:
https://www.patreon.com/prepstudio
PayPal:
http://www.paypal.me/prepstudio
License:
The audio files are licensed and approved by Dl-Sounds.com
I have obtained a license from the proper rights holder to use this material. SteamVR Motion Capture - 80s hair band (EEVEE animation)](https://i.ytimg.com/vi/IpTYaUFLvTw/mqdefault.jpg)

![Setting up SteamVR trackers with Meta Quest HMDs for live streaming mocap
I worked on a update and was able to estimate the relative tracking space offsets using just the feet trackers. So it should now be possible to calibrate the full body tracking using just three trackers!! The only extra step is after setting the floor height, simply connect the left and right trackers in the trackers setup menu and then calibrate tpose like normal.
Check out the APS-for-Oculus tutorial for full setup instructions: https://www.mocapfusion.com/oculus-link-setup
Software used:
Mocap Fusion [VR] on Steam: https://store.steampowered.com/app/1540000/Mocap_Fusion VR
Live Motion Capture Plugin for UE: https://www.unrealengine.com/marketplace/en-US/product/611fed7407234035aea53a0e62d6e802
Social:
Twitter - https://twitter.com/mocapfusion
Discord - https://discord.com/invite/ErZcKaQ
Patreon - https://www.patreon.com/prepstudio
Youtube - https://www.youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Thanks for watching ^v^ Setting up SteamVR trackers with Meta Quest HMDs for live streaming mocap](https://i.ytimg.com/vi/Jji4FOyqFN0/mqdefault.jpg)
![Steering Wheel Animation in Blender - Full Body Avatars Tutorial
NEW!!! Steering Wheel Props were just added to the latest Playtest beta on Steam!
This is a really quick video showing how to use the new props in VR and how to export them to Blender for rendering the animations!!
This feature is still in early beta!!!
two hand attach will be available soon
please leave comments!!
Download the (free) Mocap Fusion [VR] look for the Playtest beta on Steam : https://store.steampowered.com/app/1540000/Mocap_Fusion VR
Discord - https://discord.com/invite/ErZcKaQ
Twitter - https://twitter.com/mocapfusion
Patreon - https://www.patreon.com/prepstudio
Youtube - https://www.youtube.com/c/AnimationPrepStudios
www.MocapFusion.com Steering Wheel Animation in Blender - Full Body Avatars Tutorial](https://i.ytimg.com/vi/KORzAmnF3Sc/mqdefault.jpg)




![Karate Kick animation using VR (tutorial)
New Pose Animator tool tutorial. Create Karate kick animations using VR and Blender. This is a tutorial that shows how to edit recorded motion capture and create a more realistic karate kick. Export and render in Blender!
Software used:
Mo-Fu (Mocap Fusion [VR]) available on Steam: https://store.steampowered.com/app/1540000/Mocap_Fusion VR
Social:
Twitter - https://twitter.com/mocapfusion
Discord - https://discord.com/invite/ErZcKaQ
Patreon - https://www.patreon.com/prepstudio
Youtube - https://www.youtube.com/c/AnimationPrepStudios
www.MocapFusion.com
Thanks for watching ^v^ Karate Kick animation using VR (tutorial)](https://i.ytimg.com/vi/M7Spc6itDb8/mqdefault.jpg)

