Everyone Has a Game Idea. Almost Nobody Builds It @IndieGameBusiness
Everyone Has a Game Idea. Almost Nobody Builds It  @IndieGameBusiness
Uploaded August 2026 | Updated September 2026, 3 weeks ago
We had Charlie Brandick, founder of Quetzal Core Games, on the IndieGameBusiness Podcast, and this is what he had to say about the difference between having a game idea and actually turning it into something playable. Ideas are common, but execution requires planning, problem solving, technical ability, collaboration, persistence, and the commitment to finish the project.

Learn more about Charlie and Quetzal Core Games:

quetzalcoregames.com
linkedin.com/in/charles-brandick

IndieGameBusiness brings together game developers, publishers, investors, service providers, and industry professionals to share practical advice about building, funding, marketing, publishing, and growing video games.

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Everyone Has a Game Idea. Almost Nobody Builds It

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