Espyo | Enemy file experiments - Pikmin 2 @srb2Espyo | Uploaded November 2014 | Updated October 2024, 9 hours ago.
The enemy parameter files in Pikmin 2 are stored inside an .szs file, but luckily, in plain text format. They're easy to edit, and I only recentlyish learned how to change them so that the game would recognize them. Some parameters control pretty internal things. Others control basic things. But some of these parameters can create the wildest of circumstances you've ever seen a Pikmin enemy do! Enjoy!
Music: Trophy Rush theme in Super Smash Bros. for 3DS and Wii U. Pls don't sue Nintendo, I think the music fits too well ;_;
The enemy parameter files in Pikmin 2 are stored inside an .szs file, but luckily, in plain text format. They're easy to edit, and I only recentlyish learned how to change them so that the game would recognize them. Some parameters control pretty internal things. Others control basic things. But some of these parameters can create the wildest of circumstances you've ever seen a Pikmin enemy do! Enjoy!
Music: Trophy Rush theme in Super Smash Bros. for 3DS and Wii U. Pls don't sue Nintendo, I think the music fits too well ;_;