Uploaded April 2023 | Updated September 2026, 5 hours ago
Requested. This would be the third dialogue vid. More to come with time.
All cut content lines should be present, alongside the ones removed in subsequent updates (in yellow, regarding Miquella). Both Ranni and Gideon have around ~250 lines each, making them probably the most talkative ones.
00:00 - Roundtable Hold (1st visit)
00:54 - Roundtable Hold (Questioned)
02:30 - After talking with the Two Fingers
03:09 - Seeking shardbearers
04:07 - About Godrick
04:32 - About Radahn
05:38 - About Rykard
06:20 - About Morgott
06:48 - About Rennala
08:00 - Unlocated demigods
09:12 - After finding another Great Rune
09:54 - About Nepheli
10:25 - Nepheli's Despair
10:56 - Seluvis' Potion
12:52 - About Ensha
13:18 - Secret Medallion
14:30 - Haligtree
15:20 - Mohgwyn Palace
16:20 - Miquella
17:00 - Reward variations
17:46 - Forge
19:04 - Talk
19:45 - Ending
Give a tip if you so wish!
➜ ko-fi.com/sneesnee
Requested. This would be the third dialogue vid. More to come with time.
All cut content lines should be present, alongside the ones removed in subsequent updates (in yellow, regarding Miquella). Both Ranni and Gideon have around ~250 lines each, making them probably the most talkative ones.
00:00 - Roundtable Hold (1st visit)
00:54 - Roundtable Hold (Questioned)
02:30 - After talking with the Two Fingers
03:09 - Seeking shardbearers
04:07 - About Godrick
04:32 - About Radahn
05:38 - About Rykard
06:20 - About Morgott
06:48 - About Rennala
08:00 - Unlocated demigods
09:12 - After finding another Great Rune
09:54 - About Nepheli
10:25 - Nepheli's Despair
10:56 - Seluvis' Potion
12:52 - About Ensha
13:18 - Secret Medallion
14:30 - Haligtree
15:20 - Mohgwyn Palace
16:20 - Miquella
17:00 - Reward variations
17:46 - Forge
19:04 - Talk
19:45 - Ending
Give a tip if you so wish!
➜ ko-fi.com/sneesnee



![Dark Souls Sound Design - Crossbreed Priscilla
You thought there was gonna be anything more? Sorry. You get two sounds.
Reality is, aside from footsteps and the sound of robes, Priscilla doesnt breathe, grunt, make sounds when shes hurt or anything.
That said, she does have wet footsteps sounds, as if she was expected to move around water at some point.
Satake: We had it so that you could basically go to another area from every direction, though some of those paths didn’t make it into the final game. We even had plans for Priscilla to be there as the heroine, and...
Miyazaki: Let’s not go there right now...
Otsuka: I think Priscilla is the prettiest character in the whole game!
Miyazaki: Thank you! She was originally intended to be the main heroine (akin to the Maiden in Black), so I appreciate that. [Laughter]
Otsuka: Why did you decide to put Priscilla there?
Miyazaki: I just thought that environment suited her. It certainly helped that her color scheme is very snowy in nature. Thinking about it now, I guess you could also say she belonged there because the Painted World is where exiled souls will gather. [Laughter]
Waragai: Like a last refuge for those who lost their true place in the world?
Miyazaki: Yes, though I’m not sure you can technically say that about Priscilla... [Laughter]
0:10 - Magic (Breath, Wind)
Give a tip if you so wish!
➜ https://ko-fi.com/sneesnee Dark Souls Sound Design - Crossbreed Priscilla](https://i.ytimg.com/vi/PZeT7OW__Jk/mqdefault.jpg)






