Dungeon Noise in B/X: A Practical Referee Method @TenkarsTavern
Dungeon Noise in B/X: A Practical Referee Method  @TenkarsTavern
Uploaded March 2026 | Updated September 2026, 2 weeks ago
Most referees guess when it comes to dungeon noise.

That creates inconsistency—and players feel it.

This video gives you a simple, OSR-friendly procedure to handle noise at the table:

Quiet vs normal vs loud actions
How far sound carries without measuring
When to check for attention
How noise pulls the dungeon toward the party

No charts. No overcomplication. Just a clean method you can run immediately.

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Dungeon Noise in B/X: A Practical Referee Method

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