[Dungeon Defenders II] Mastery IV - Forest Biome (5 Stars) @Hellwolf36
[Dungeon Defenders II] Mastery IV - Forest Biome (5 Stars)  @Hellwolf36
Uploaded January 2018 | Updated September 2026, 1 hour ago
Game: Dungeon Defenders II
Port: PC
Mastery Diff: M4
Map: Forest Biome

If you remember back in Mastery II, you had to build almost every defense in this game but you had to contend with Cyber Orcs limiting your option. You now have anti-Projectile combatants to factor in, but you keep your Anti-Air option. Balancing your options will be key.

5 STAR REQUIREMENTS
====================
- Survive all 5 waves
- You cannot have more than 1 of a specific type of Defense at any time
- All 4 Crystal Cores cannot fall below 90% health at any time
- You cannot have any hero deaths
- Do all the above in 1 run

PLAN
=====
You will need to use almost every possible Blockade in order to plug up all 4 lanes (treat the southeast corner as a double lane). If you must, consider the Volcano and Obelisk as a Blockade. The Obelisk's Smite has the added bonus of being map wide and a max appeasement Mystic can make it double as a Flamethrower.

The Angry Nimbus and Volcano can attack anything in the Western Caves. You will need to destroy or disable the Geodes for the Volcano to land hits.

You will need to also split your Barrier Piercing Towers (Sand Viper, Ramster, Flamethrower Tower, Earthshatter Tower) and your Auras, Traps and Nodes across all the lanes evenly so there is no gaps in your defenses. Set up your defenses to work together in order to fend off enemies, especially the Snooki.

Once you get past the initial attacks, the enemies spawn in a pre-set pattern. Before you move onto the next dogpile, slay all the difficult enemies (Snooki, Kobolds, Witherbeasts) or at least put it to a point that your Defenses can handle the opposition without your aid.

Although Snooki are Slowproof, they aren't Stunproof or Freezeproof. Various Stun shards and skills can pacify them long enough for you or other defenses to dispatch them. The Mystic's Call to Madness and petrifying other enemies can cause them to hack at each other.

If a Defense is in the Red zone, upgrade it or repair it and then intervene. You will need to ensure your Blockades hold up to attackers. All it takes to fail a 5 Star is one Snooki Cleaver or a Tier 2 Wyvern attacking a Core.

On Wave 3, one of the lanes will have 20 Kobolds rushing alongside them. On Wave 4, one of the lanes will have 3 Witherbeasts travel alongside other units. Wave 5 will have a large amount of Snooki, a Witherbeast and possibly Gnash the Flame Lance (a boss Snooki who can ignite defenses on hit). Your hero(es) must slay Snooki, Kobolds, Witherbeasts and Geodes as top priority by any means necessary. Crowd Control will be essential to slow down and contain Snooki and their assistance.

As you can see, I am using an Apprentice, if you plan on using ranged heroes. You will need to cast your abilities or attack from within Geode's proximity. Destroy these first so you can have free reign with everything else.

HYPER SHARD RECOMMENDATION
=============================
Hyper Destruction - Any tower that is either facing bosses or handling multiple lanes or a specific one that is in most or all lanes.

Vicious Strikes - Anything that benefits from the increased range.

Radiant Critical Power - The hero you will be most active with. Fight near your auras, traps and nodes or use ranged near your towers to take full effect of this.

Explosive Shielding Guard - Whichever Blockade will benefit from the Shielding and Explosive effects. Preferably one that is in multiple lanes.

CHARACTERS
============
Yojimbo - Squire (Hero DPS, Spike Blockade, Training Dummy)
Jenocres - Abyss Lord (AP DPS, Skeletal Orc, Ramster, Colossus)
Lenneth - Dryad (Hero DPS, Angry Nimbus, World Tree, Moss Hornet Nest, Harpy's Perch)
Lezard Valeth - Apprentice (AP DPS, Arcane Barrier)
Ngamahu - Lavamancer (AP DPS, Maw of the Earth Drake, Fissure of Embermount)
Kasuti - Mystic (AP DPS, Obelisk, Sand Viper)
Apophis - Mystic (Hero DPS, Viper's Fangs, Snaking Sands, Serpent's Coil)
Etanaru - Monk (AP DPS, Flame Aura, Lightning Strikes Aura, Skyguard Tower)
Cinnamon - Series EV2 (AP DPS, All Defenses)
Mishera - Adept (AP DPS, Earthshatter Tower, Hailstorm Tower, Flamethrower Tower)
Shilf - Huntress (AP DPS, Poison Dart Tower, Blaze Balloon, Geyser Trap)
Tsumiko Kuri - Initiate (AP DPS, Boost Aura)
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[Dungeon Defenders II] Mastery IV - Forest Biome (5 Stars)

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