[Dungeon Defenders II] Mastery I - Ramparts Siege (5 Stars) @Hellwolf36
[Dungeon Defenders II] Mastery I - Ramparts Siege (5 Stars)  @Hellwolf36
Uploaded September 2018 | Updated September 2026, 3 hours ago
Game: Dungeon Defenders II
Port: PC
Mastery Diff: M1
Map: Ramparts Siege

One of the easier Timed Combat Phase maps as there aren't any other affixes that can really hinder your builds. Just make sure you are swift and your defenses are strong.

5 STAR REQUIREMENTS
====================
- Survive all 5 waves
- You cannot repair any defenses
- You must complete all Combat Phases within 3 minutes or less
- The Cannon and both Door must stay above 90% health at all times
- Do all the above in 1 run

PLAN
=====
Due to the time constraints, you must setup your defensive line as close to the spawn as possible. You must also defend the Cannon at all costs, so make sure you don't build defenses too close to it and your Blockade can repel attackers

The Obelisk can be useful as it's Smite can decimate most enemies at this point in the game and a fully appeased Mystic can turn it into a Flamethrower to repel attackers. The Volcano can also be useful given the size of the map. The Volcano can still do damage to Shield Goblins. Both can also be moved around when necessary.

For DU Splitting, you should consider building at the apex of the 2nd ramp in the Northern lane and treat it as 1. Make sure you got anti-air defenses for the 2 air lanes if you plan on doing this.

If Malthius spawns, dispatch him quickly before he starts raising Skeletons or he will waste time and cost you the Timed Battle Phase. Having Anti-Miniboss, Ranged or Support weaponry helps immensely.

If a defense is about to fall, you will either have to upgrade it or sell and replace it. Make sure your Blockades can take punishment and you don't place Towers in range of other attackers.

Spread out your anti-Shield Goblin choices across the lanes. Any projectile towers will need Piercer Servos or placed at an angle that will shoot the back or sides without the defense itself being targeted by other enemies.

While you aren't dealing with the more dangerous foes yet, you will need be aware of Kobolds, Javelin Throwers, Drakin and your defenses wasting time on Shield Goblins. Make sure you dispatch the more difficult targets first before you go for the small fry. Also keep an eye out on your Life so you don't get slain.

HYPER SHARD RECOMMENDATION
=============================
Hyper Destruction - Any tower that is either facing bosses or handling multiple lanes or a specific one that is in most or all lanes.

CHARACTERS
============
Yojimbo (Squire, Hero DPS) - Spike BLockade
Lenneth (Dryad, AP DPS) - World Tree, Angry Nimbus
Ngamahu (Lavamancer, AP DPS) - Fissures of Embermount
Kasuti (Mystic, AP DPS) - Sand Viper, OBelisk
[Dungeon Defenders II] Mastery I - Ramparts Siege (5 Stars)[Doom II] Japanese Community Project (JPCP) - MAP28: HeLLPort (UV-Max)[Dungeon Defenders II] Mastery I - Buried Bastille (5 Stars)[Dungeon Defenders II] Mastery VI - Dragonfall Sewers (5 Stars)[Dungeon Defenders II] Mastery V - Crumbled Bulwark (5 Stars)[Dungeon Defenders II] Mastery VII - The Ramparts (5 Stars)[Dungeon Defenders II] Mastery VII - Assault on the Throne Room (5 Stars)[Dungeon Defenders II] Mastery II - Forgotten Ruins (5 Star, No Cores Lost)Final Fantasy VII Steam Anti-Norm - Emerald Weapon (No Cheesing)[Doom II] Japanese Community Project (JPCP) - MAP15: Nandeyanen (UV-Max)[Dungeon Defenders II] Mastery I - Forest Crossroads (5 Stars)[Dungeon Defenders II] Mastery VI - Buried Bastille (5 Stars)
Bamethyst 38 |

[Dungeon Defenders II] Mastery I - Ramparts Siege (5 Stars)

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER