DUKE NUKEM 3D USER MAP (#28): Clear The Coast @thelegendofdevon
DUKE NUKEM 3D USER MAP (#28): Clear The Coast  @thelegendofdevon
Uploaded April 2024 | Updated September 2026, 3 days ago
It was suggested that after Roch Island, Brothers Merlijn and Maarten van Oostrum's Clear The Coast from 2008 feels like a natural progression of that work, while linking back to other projects, such as the Red Series, at least spiritually. Duke Nukem is called upon by General Graves to clear the coast of Alien Invaders, who also happen to be running a competing fast food business to Duke's own Duke Burger chains.

We then play a super quick DooM style map from 2016 with Bloodstone Courtyard by ToiletDuck64. This looks like it would be a fun DukeMatch level, I wanted to play with it because of the heavy Red Palette, and it really used it effectively, very bold. This is a map to just pop open, and blast through in under 5 minutes to get that Duke combat fix.

Afterwards, we work on an Aquarium in Mapster32. After much debate, we decide to go the TROR route for this one, so if you've ever wondered how True-Room-Over-Room is done in the Build Engine, this will show you the strange trickery used to sell the illusion of 3D in a 2.5D Game. I guess this kind of applies to Duke Nukem 3D only, since I believe even other Build games, like Shadow Warrior or Bloood, use a different variation of it, I think even modern DooM stuff can do it to, but I think its all conceptually the same. Anyways, here's how I did it with this Level Editor at least!

What we do in these streams is showcase user created content to show what kind of passion and creativity this niche community has crafted to show others what Duke Nukem 3D has to offer for any Retro Boom Shooter FPS lovers, or even old Duke Fans (like myself) who may have not dipped their toes into the user content world. Additionally, we take a look at how these 2.5D games create their 3D world from a level design perspective as I try to learn from those who came before me since I'm currently making a map of my own for Duke Nukem 3D using Mapster32, the included level editor for eDuke32.

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NEED DUKE NUKEM 3D? GET IT HERE (NOT AFFILIATED):
zoom-platform.com/product/duke-nukem-3d-atomic-edition

LINK TO THE USER MAP/MOD(S):
dnr.duke4.net/maps/Clear_The_Coast.html
forums.duke4.net/topic/8721-release-bloodstone-courtyard

NEED EDUKE32? HERE YOU GO:
dukeworld.com/eduke32/synthesis/latest
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FOLLOW ME ON TWITTER:
twitter.com/LegendOfDevon

FOLLOW ME ON INSTAGRAM:
instagram.com/legendofdevon
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0:00:00 - Start
0:02:45 - What's This Channel About?
0:06:45 - Mapster32: Sector Over Sector Example
0:19:25 - ReadMe: Clear the Coast
0:31:15 - Let's Play: Clear the Coast (2008)
0:42:30 - Secret Area: 1 of 4
1:01:28 - Duke Nukem 3D: Obligatory Trip Mines
1:08:25 - Blue Card
1:09:35 - Blue Keypad
1:10:10 - Secret Area: 2 of 4
1:17:15 - Blue Card
1:19:30 - A Kind of Hidden Room
1:20:45 - Stream Break
1:49:30 - Stream Resumes
1:53:35 - Yellow Card
1:57:45 - Blue & Yellow Keypad
1:59:30 - Secret Area: 3 of 4
2:02:40 - Blue Card
2:06:10 - Blue Keypad
2:09:30 - Red Card
2:10:55 - Secret Area: 4 of 4
2:14:50 - Red Keypad
2:22:05 - Karaoke Time
2:31:00 - The Poihambo 300
2:35:00 - The Search for Barf.map
2:37:50 - NoClip: Clear the Coast
3:06:00 - Stream Break
3:23:25 - Stream Resumes
3:25:40 - ReadMe: Bloodstone Courtyard
3:29:40 - Let's Play: Bloostone Courtyard
3:33:10 - Red Card
3:35:20 - Secret Area: Both
3:37:20 - Red Keypad & Yellow Card
3:37:45 - Yellow Keypad & Blue Card
3:38:00 - Blue Keypad
3:40:00 - NoClip Bloodstone Courtyard
3:59:30 - Mapster32: Level Making Session
4:13:00 - Mapster32: TROR Aquarium Build
5:13:00 - Mapster32: Sprite's Sell The Effect
6:18:25 - Mapster32: In-Game Test
6:38:15 - Stream Wrap-Up
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DUKE NUKEM 3D USER MAP (#28): Clear The CoastDUKE NUKEM 3D MAPSTER32 STREAM (#06): Progress?DUKE NUKEM 3D MAPSTER32 STREAM (#04):  Building Out A Movie TheatreDUKE NUKEM 3D USER MAP (#26): Memories (Play Level Before Watching!)DUKE NUKEM 3D USER MAP (#32): DeadfallDUKE NUKEM 3D USER MAP (#90): Afterglow(Out of Date, Incorrect Settings) Duke Nukem 3D: BLAST RADIUS - Level 2 & 3(Out of Date, Incorrect Settings) DUKE NUKEM 3D: BLAST RADIUS - Level 7DUKE NUKEM 3D USER MAP (#15): Shrapnel City 2096 (2024)EPISODE 121 -  Duke Nukem Advance Total Conversion - GBA on PC!DUKE NUKEM 3D USER MAP (#11): Starship Troopers TC (2000)The Last Minute Level Editing Stream
The Legend Of Devon |

DUKE NUKEM 3D USER MAP (#28): Clear The Coast

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