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StoneMonkWisdom | Dragon Quest I (SNES) [Part 6] - Armor of Roto in Hauksness | Grind to Level 13 @StoneMonkWisdom | Uploaded 1 year ago | Updated 3 days ago
Playing: Dragon Quest I & II (J) for Super Famicom with an English patch.

Master Magician gone done and scared me in the ruins of Hauksness. So, I'm going to grind some levels to gain confidence to acquire the Armor of Roto. Axe Knight guards the best Armor in the game, so you have to be able to deal enough damage to it, without dying. This fight could cause you to lose and have to try again depending on your equipment, and stats / level.

Gaining the Armor of Roto is big here, as it will regen your HP by 1 per step and increase your defense.

Playlist: youtube.com/playlist?list=PLqGYD3Tcr3AVchJBClPbDfsIU5hp-ZdBD
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Dragon Quest, titled Dragon Warrior when initially localized to North America, is a role-playing video game developed by Chunsoft for the Nintendo Entertainment System. It was released by Enix in Japan in 1986 and by Nintendo in North America in 1989. It is the first game in the Dragon Quest video game series. Dragon Quest has been ported and remade for several video game platforms, including the MSX, MSX2, PC-9801, Super Famicom, Game Boy Color, Nintendo 3DS, PlayStation 4, mobile phones, and Nintendo Switch as of 2019. The player controls the hero character who is charged with saving the Kingdom of Alefgard and rescuing its princess from the evil Dragonlord. Dragon Warrior's story became the second part in a trilogy, with several spinoff anime and manga series.

Dragon Quest was created by Yuji Horii, inspired by previous role-playing games such as Wizardry, Ultima, and his own 1983 game The Portopia Serial Murder Case. Horii wanted to create an introductory RPG for a wide audience. He emphasized storytelling and emotional involvement, and simplified the interface, to translate the mostly Western PC game genre of RPG to the Japanese console market. Manga artist and Dragon Ball creator Akira Toriyama produced the artwork and Koichi Sugiyama composed the music. The North American version features numerous changes, including battery-backed RAM save games (rather than using a password save system), larger character sprites, and pseudo-Elizabethan English style dialog.

Dragon Quest was commercially successful in Japan, but its later release as Dragon Warrior in North America was less favorably received. The original version of the game sold more than 2 million copies worldwide, with 1.5 million sold in Japan and 500,000 in the United States. Later, Western critics noted the game's shortcomings but acknowledged its importance to the genre. It inspired fan-made ROM hacks with substantial changes. The game's synthesized soundtrack has been orchestrated, and its music has been performed at numerous concerts. As a whole, Dragon Warrior has been credited with establishing the basic template for subsequent Japanese console RPGs.
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Genre(s) Role-playing
Developer(s) Square Enix
Publisher(s) Square Enix (formerly Enix)
Creator(s) Yuji Horii
Artist(s) Akira Toriyama
Composer(s) Koichi Sugiyama
Platform(s)
MSX NES Super NES Game Boy Color Game Boy Advance Nintendo DSmobile phone Android arcade PlayStation PlayStation 2 Wii Nintendo 3DS Wii U Nintendo Switch Windows iOS PlayStation 3 PlayStation 4 PlayStation Vita Xbox One

First release
May 27, 1986
Latest release Dragon Quest Treasures
December 9, 2022
Spin-offs
Mystery Dungeon
Dragon Quest Monsters
Slime

Gameplay
Dragon Warrior is a single-player role-playing video game. Years after its release, its gameplay mechanics have been described as simplistic and spartan. The player controls a young hero who sets out to defeat a being known as the Dragonlord. The player starts with a menu to begin a new quest, continue a previous quest, or change the speed in which messages appear on the screen. In the Japanese version, continuing a quest requires a password. In the North American Nintendo Entertainment System (NES) English version, the quest is saved onto the game cartridge's battery-backup (called an "Adventure Log" in the "Imperial Scrolls of Honor"), with options to delete or duplicate a saved quest. In a new quest, the player may give the hero any name which the game analyzes to determine the initial ability scores and their statistical growth over the course of the game.
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Dragon Quest I (SNES) [Part 6] - Armor of Roto in Hauksness | Grind to Level 13
Dragon Quest I (SNES) [Part 6] - Armor of Roto in Hauksness | Grind to Level 13
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Dragon Quest I (SNES) [Part 6] - Armor of Roto in Hauksness | Grind to Level 13 @StoneMonkWisdom

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