Uploaded January 2019 | Updated September 2026, 2 weeks ago
I pressed E as the drone flew away and I somehow held on and was brought to it's location. No idea how this works but cool nonetheless.
I pressed E as the drone flew away and I somehow held on and was brought to it's location. No idea how this works but cool nonetheless.






![Agahnim, Ganon, and Ending - A Link to the Past [Native PC Port]
Timestamps:
[00:00] - Agahnim
[02:10] - Ganons Message
[02:45] - Ganon
[04:38] - Triforce
[06:30] - Ending
This is not emulated. This is not some overpriced SNES-to-HDMI adapter.
This is The Legend of Zelda: A Link to the Past running natively on Windows. It is ~70-80k lines of C code compiled into an executable that boots straight into the game. If it isnt obvious this is unofficial. No, I cannot give you the game as that is illegal.
Fortunately, Github links to relating projects are not: https://github.com/snesrev/zelda3
The aim of this was to showcase the fight as accurately as possible. Its running natively with no texture filtering in 16:9 1080p. I skipped out on Vegas Smart Upscale to maintain an accurate image as well as I can. I hope you enjoy. Agahnim, Ganon, and Ending - A Link to the Past [Native PC Port]](https://i.ytimg.com/vi/_n8N1bP9zBc/mqdefault.jpg)
![[11:03:88] Castlevania: Harmony of Despair - Hard NG+ Ch.1-6 (Soma)
Almost a 10 but a few seconds too slow... hopefully I can knock it down a bit [11:03:88] Castlevania: Harmony of Despair - Hard NG+ Ch.1-6 (Soma)](https://i.ytimg.com/vi/aGD0M_-AaZs/mqdefault.jpg)


