@MartinozYT
  @MartinozYT
Martinoz | DOOM Enhanced Vanilla Project - The Incident [100% SECRETS] @MartinozYT | Uploaded February 2023 | Updated October 2024, 1 week ago.
Enhanced Vanilla Project 2.9 Gameplay Mod for DOOM by A_D_M_E_R_A_L and The Incident Map for DOOM II Hell On Earth by elend on the Ultra Violence difficulty level with 100% Secrets achieved. Enhanced Vanilla Project made by A_D_M_E_R_A_L is a vanilla styled gameplay mod where everything from DOOM II Hell On Earth is visually enhanced with some small additional gameplay features. For example look at the new Archvile - slightly changed sprite but in my opinion the EVP version of Archvile is way more threatening because his attacks can... track you in a small distance so do not stand still. The Revenant sprite has been slightly altered to armor it a bit with a black armor and a helmet yet it still the same, there is also a better distinction between unguigded and guided missiles that are green now. The modification also has its own system of gore implemented to the game and in my opinion it simply looks beautiful, the demons tend to be gibbed even when you use a chainsaw at them, Imps explode a lot. As for the weapons they rather work the same as it was in the vanilla, the small difference is with the Rocket Launcher that has slower rate of fire and has a small cooldown between shots, but still a very strong weapon. The standard pistol as always is an underwhelming weapon that should be replaced with anything as soon as possible, the Chainsaw has a 50% chance to gib the enemy and because of additional blade its damage is doubled! EVP also has some other submods already built in like Tilt+, DarkDoomZ or Motion Blur - so if you want to load these mods separetely with the EVP, you will simply get an error. The Incident is a medium sized level with almost ~250 monsters on the Ultra Violence difficulty level, it offers an understandable progression of player, even giving you the weapons except Chainsaw and BFG in easy spot. Before progressing to the Hell in the basement of the complex, first you need to find the blue and red keycards hidden inside a complex, they are quite easy to find just like a total of four secrets too. When you travel down by the elevator you will notice a big change in the climax of the map - the hellish growth appears and pools of blood replace the toxic sludge, there is also a Boss and some Archviles waiting for you too.

00:00 - Start
00:20 - Oh, already a secret
01:15 - And another one!
01:55 - And the third one!
06:00 - Red Keycard
06:55 - Blue Keycard
09:35 - A Close Call
14:40 - And the last secret
15:35 - I do not like a look of this place...

Enhanced Vanilla Project - forum.zdoom.org/viewtopic.php?t=58191
The Incident - doomworld.com/forum/topic/102175-the-incident-my-very-first-map
My Discord - discord.gg/XPtgcUAJjt
Break Point - doomworld.com/forum/topic/133021-gzdoom-break-point-final-now-on-idgames
Davester2296 - theofficialdavester2296.wordpress.com
Bullet Time X - moddb.com/games/doom-ii/addons/bullet-time-x
SimpleHUD Addons - forum.zdoom.org/viewtopic.php?t=60356​
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DOOM Enhanced Vanilla Project - The Incident [100% SECRETS] @MartinozYT

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