@AuroDev
  @AuroDev
AuroDev | Don't Make This Marketing Mistake // Unity Indie Game Devlog #36 @AuroDev | Uploaded August 2022 | Updated October 2024, 3 hours ago.
In this devlog I ramble about a marketing mistake I made.

⚔️ Mortal Glory 2: store.steampowered.com/app/2216660?utm_source=yt
⚔️ Chambers of Devious Design: store.steampowered.com/app/1650860?utm_source=yt
⚔️ Mortal Glory: store.steampowered.com/app/1097530?utm_source=yt
🧙 Chat on Discord: discord.gg/uhyB8VzcB2
⭐ Follow me on Twitter: twitter.com/RedbeakGames
💎 Patreon - Support to gain perks: patreon.com/redbeakgames

This Might Be the BEST WAY to Market an Indie Game! // My Steam Next Fest Numbers 2022
youtube.com/watch?v=pNd0k9j6TXo

0:00 Intro
0:10 Turn Reminder adjustment
1:51 Press kit
3:08 Steam release prep tasks
5:12 Marketing Mistake

Contains music by StreamBeats.
Dont Make This Marketing Mistake // Unity Indie Game Devlog #36Zero Budget VIDEO GAME MARKETING // 5 Useful Tips for YouTube MarketingHow to come up with an IDEA FOR YOUR FIRST GAME // Tips for coming up with game ideasDLC Announcement + Future PlansWatch Where You Step! New Environmental Hazards // Mortal Glory 2 Indie Game Devlog #14I Almost Ruined My Release Plans, New Cannon & Visual Effects // Unity Indie Game Devlog #186 Tips for LOW BUDGET Game DevelopmentHow to MAKE GAMES BY YOURSELF: 5 solo game developer tipsComparison Is the Thief of Joy // Why Comparing Your Game With Successful Indie Games Is WrongGiving The Players Special Abilities // Unity Indie Game Devlog #8Testing Multiplayer with Steam Remote Play // Unity Indie Game Devlog 26Fighting an Eternal Bug, New Languages & QoL Changes // Unity Indie Game Devlog 29

Don't Make This Marketing Mistake // Unity Indie Game Devlog #36 @AuroDev

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER