@AuroDev
  @AuroDev
AuroDev | Fighting an Eternal Bug, New Languages & QoL Changes // Unity Indie Game Devlog 29 @AuroDev | Uploaded May 2022 | Updated October 2024, 5 hours ago.
In this devlog I add new languages, do some quality of life changes and try to solve a pesky bug that is older than the universe (slight hyperbole).

⚔️ Chambers of Devious Design: store.steampowered.com/app/1650860?utm_source=yt
⚔️ Mortal Glory: store.steampowered.com/app/1097530?utm_source=yt
🧙 Chat on Discord: discord.gg/uhyB8VzcB2
⭐ Follow me on Twitter: twitter.com/RedbeakGames
💎 Become a member to support the channel: youtube.com/channel/UCa_pBA9xO1moLRbJY2AjMtQ/join

One Year as a Full-Time Indie Game Developer - Was It Worth It to Quit My Job?
youtube.com/watch?v=9RfJFALGTc8

0:00 Intro
0:12 QoL changes
6:30 New languages
10:36 Eternal Bug
19:30 Outro
Fighting an Eternal Bug, New Languages & QoL Changes // Unity Indie Game Devlog 29Implementing Inventory, Shops, Events & Battle Preview // Mortal Glory 2 Indie Game Devlog #9Zero Budget VIDEO GAME MARKETING // Going Viral on SteamWhat Kind of a Game Should You Make? - BIG Idea vs SMALL IdeaSteam Build Review Results // Mortal Glory 2 Indie Game Devlog #31Making AI Smarter, Automating Game Testing With AI, Performance Issues // Unity Indie Game Devlog #9Game Development with Full Time Job: 6 Time Management Tips for Making GamesMy Game Failed Steam Review // Unity Indie Game Devlog #35Making a Better Map // Mortal Glory 2 Indie Game Devlog #23Playing My Own Game // Chambers of Devious Design Steam Release StreamYou Should Use This Unity Feature // Unity Indie Game Devlog 30Options Menu, Steam Integration, Save System & More Boring Stuff // Unity Indie Game Devlog #10

Fighting an Eternal Bug, New Languages & QoL Changes // Unity Indie Game Devlog 29 @AuroDev

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