Uploaded November 2023 | Updated September 2026, 3 weeks ago
When MicroVerse Roads started all kinds of ideas came up. So I asked Jason to support loopings and such, which he did and which is awesome. It turns out that riding in a more peaceful way through prehistoric landscape and animals is also exciting. I toyed around a bit with that, this is the quick result. There's so much more potential in here. The nice part is that editing the rollercoaster spline is super flexible thanks to MicroVerse Roads. Just modify the spline knots and be done with it. You can toy around with the rollercoaster in the MicroVerse Roads Demo in case you want to check it out yourself.
For the scene I used the awesome models of Trextor15. The one that's AI is the T-Rex. It's controlled using the Malbers Animal Controller and uses the follow target script on the rollercoaster cart.
The other models are simply using an animator with dedicated animations which I picked by using Animation Preview Pro.
All in all this was very exciting, I have to do a follow-up in a different scene.
The terrain is Mountain Environment from NatureManufacture. I quickly drafted it using MicroVerse and the presets for the asset. The terrain is one of my Ultimate StampIT! Collection. Still on Black Friday Sale 😀
Assets used:
* [⭐ Black Friday Sale ⭐] Ultimate StampIT! Collection
assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=usc&utm_source=aff
* [⭐ Black Friday Sale ⭐] Mountain Environment - Dynamic Nature
assetstore.unity.com/packages/3d/vegetation/mountain-environment-dynamic-nature-191851?aid=1011lfvh6&pubref=me&utm_source=aff
* [⭐ Black Friday Sale ⭐] Animal Controller
assetstore.unity.com/packages/tools/animation/animal-controller-148877?aid=1011lfvh6&pubref=ac&utm_source=aff
* [⭐ Black Friday Sale ⭐] MicroVerse - Core Collection
assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=mcc&utm_source=aff
* Biomes and Presets for MicroVerse
assetstore.unity.com/packages/tools/terrain/biomes-and-presets-for-microverse-242882?aid=1011lfvh6&pubref=bpmv&utm_source=aff
* Genesis for MicroVerse
assetstore.unity.com/packages/tools/terrain/genesis-for-microverse-231427?aid=1011lfvh6&pubref=gmv&utm_source=aff
* Dinosaurs from Trextor15
assetstore.unity.com/publishers/38037?aid=1011lfvh6&pubref=trex&utm_source=aff
* MicroVerse - Roads
assetstore.unity.com/packages/tools/terrain/microverse-roads-208590?aid=1011lfvh6&pubref=mvr&utm_source=aff
* Animation Preview Pro
assetstore.unity.com/packages/tools/animation/animation-preview-pro-227335?aid=1011lfvh6&pubref=app&utm_source=aff
Music used:
Sky Mubs - You are a Hero
youtube.com/watch?v=tau7nkAUYe8
(I was using the last sequence of it)
Sky Mubs Social Links:
• Youtube : / skymubs
• Facebook : / skymubs
• SoundCloud : / sky-mubs
• Twitter : / skymubs
• Itunes : apple.co/2Pb6JWv
• Spotify : spoti.fi/2vFc9RJ
• Amazon : amzn.to/2Bl3rNU
• Website : sky-mubs.com
• Email → skymubs@hotmail.com
When MicroVerse Roads started all kinds of ideas came up. So I asked Jason to support loopings and such, which he did and which is awesome. It turns out that riding in a more peaceful way through prehistoric landscape and animals is also exciting. I toyed around a bit with that, this is the quick result. There's so much more potential in here. The nice part is that editing the rollercoaster spline is super flexible thanks to MicroVerse Roads. Just modify the spline knots and be done with it. You can toy around with the rollercoaster in the MicroVerse Roads Demo in case you want to check it out yourself.
For the scene I used the awesome models of Trextor15. The one that's AI is the T-Rex. It's controlled using the Malbers Animal Controller and uses the follow target script on the rollercoaster cart.
The other models are simply using an animator with dedicated animations which I picked by using Animation Preview Pro.
All in all this was very exciting, I have to do a follow-up in a different scene.
The terrain is Mountain Environment from NatureManufacture. I quickly drafted it using MicroVerse and the presets for the asset. The terrain is one of my Ultimate StampIT! Collection. Still on Black Friday Sale 😀
Assets used:
* [⭐ Black Friday Sale ⭐] Ultimate StampIT! Collection
assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=usc&utm_source=aff
* [⭐ Black Friday Sale ⭐] Mountain Environment - Dynamic Nature
assetstore.unity.com/packages/3d/vegetation/mountain-environment-dynamic-nature-191851?aid=1011lfvh6&pubref=me&utm_source=aff
* [⭐ Black Friday Sale ⭐] Animal Controller
assetstore.unity.com/packages/tools/animation/animal-controller-148877?aid=1011lfvh6&pubref=ac&utm_source=aff
* [⭐ Black Friday Sale ⭐] MicroVerse - Core Collection
assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=mcc&utm_source=aff
* Biomes and Presets for MicroVerse
assetstore.unity.com/packages/tools/terrain/biomes-and-presets-for-microverse-242882?aid=1011lfvh6&pubref=bpmv&utm_source=aff
* Genesis for MicroVerse
assetstore.unity.com/packages/tools/terrain/genesis-for-microverse-231427?aid=1011lfvh6&pubref=gmv&utm_source=aff
* Dinosaurs from Trextor15
assetstore.unity.com/publishers/38037?aid=1011lfvh6&pubref=trex&utm_source=aff
* MicroVerse - Roads
assetstore.unity.com/packages/tools/terrain/microverse-roads-208590?aid=1011lfvh6&pubref=mvr&utm_source=aff
* Animation Preview Pro
assetstore.unity.com/packages/tools/animation/animation-preview-pro-227335?aid=1011lfvh6&pubref=app&utm_source=aff
Music used:
Sky Mubs - You are a Hero
youtube.com/watch?v=tau7nkAUYe8
(I was using the last sequence of it)
Sky Mubs Social Links:
• Youtube : / skymubs
• Facebook : / skymubs
• SoundCloud : / sky-mubs
• Twitter : / skymubs
• Itunes : apple.co/2Pb6JWv
• Spotify : spoti.fi/2vFc9RJ
• Amazon : amzn.to/2Bl3rNU
• Website : sky-mubs.com
• Email → skymubs@hotmail.com
![Spline Tools: Deformers - Part 4
I wanted to add banking for roads, but as usual it escalated and now theres a whole tool set for deformers in spline tools. Heres a quick showcase.
Assets used:
* [⭐ New Release Sale ⭐] Spline Tools for Unity Splines
https://assetstore.unity.com/packages/tools/utilities/spline-tools-for-unity-splines-371434?aid=1011lfvh6&pubref=rist&utm_source=aff
* [⭐ Spring Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmvcc&utm_source=aff
* [⭐ Spring Sale ⭐] MicroVerse - Roads
https://assetstore.unity.com/packages/tools/terrain/microverse-roads-208590?aid=1011lfvh6&pubref=jbmvr&utm_source=aff
* [⭐ Spring Sale ⭐] Coast & Dunes Environment - Dynamic Nature (Beach Sea Islands Dry Desert)
https://assetstore.unity.com/packages/3d/vegetation/coast-dunes-environment-dynamic-nature-beach-sea-islands-dry-des-309456?aid=1011lfvh6&pubref=nmcde&utm_source=aff
* Landscape Ground Pack 3 (Desert Dry Land Beach Sea Islands Coast)
https://assetstore.unity.com/packages/2d/textures-materials/floors/landscape-ground-pack-3-desert-dry-land-beach-sea-islands-coast-314392?aid=1011lfvh6&pubref=nmlgp3&utm_source=aff
* Biomes and Presets 4 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-4-for-microverse-312857?aid=1011lfvh6&pubref=ribpmv4&utm_source=aff Spline Tools: Deformers - Part 4](https://i.ytimg.com/vi/RIahg8fce1I/mqdefault.jpg)
![Landscape Ground Pack 3 Presets with MicroVerse in 40 Seconds
As a surprise NatureManufacture released Landscape Ground Pack 3 this week. Its a free add-on to their Coast & Dunes Environment. While checking it out I figured Id create presets for it. And that escalated a bit, in the video are 56. Dragging them in one by one for a showcase would have been a bit lengthy, so I used the presets slideshow feature of Genesis. There are plenty of terrain textures in the asset, one can easily make a lot more awesome combinations 😁
Assets used:
* [⭐ Release Sale ⭐] Landscape Ground Pack 3 (Desert Dry Land Beach Sea Islands Coast)
https://assetstore.unity.com/packages/2d/textures-materials/floors/landscape-ground-pack-3-desert-dry-land-beach-sea-islands-coast-314392?aid=1011lfvh6&pubref=nmlgp3&utm_source=aff
* [⭐ Release Sale ⭐] Biomes and Presets for MicroVerse + NatureManufacture
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-for-microverse-naturemanufacture-314022?aid=1011lfvh6&pubref=ribpnm&utm_source=aff
or
* Biomes and Presets 4 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-4-for-microverse-312857?aid=1011lfvh6&pubref=ribpmv4&utm_source=aff
(includes all presets of Biomes and Presets for MicroVerse + NatureManufacture in the individual assets 1 to 4)
* MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Landscape Ground Pack 3 Presets with MicroVerse in 40 Seconds](https://i.ytimg.com/vi/RJRU90UVfvM/mqdefault.jpg)
![Forest Environment by ALP with MicroVerse in 30 Seconds (plus encore)
Last day of the Fresh Asset Sale. I received a request for the creation of biomes and presets for the HDRP version of ALPs Nature Package - Forest Environment. This is a quick showcase.
Since in general the biome presentation is about 30 seconds I thought Id show the spline path and spline area painting in addition and visualize how smooth the workflow with MicroVerse is 😊
Please note that I put the asset into Biomes and Presets for MicroVerse, Im just linking Biomes and Presets 2 for MicroVerse simply because version 1 is included in 2 and currently 2 is in Unitys Fresh Asset Sale 😉
00:00 Add heightmap
00:08 Showing terrain layers
00:16 Showing biomes
00:26 Finished
00:28 Paint textured path
00:40 Clear vegetation along path
01:00 Vegetation along path
01:16 Clear new vegetation along path via hierarchy change
01:34 Modify path
02:06 Paint dense plant area
Assets used:
* [⭐ Fresh Asset Sale ⭐] Biomes and Presets 2 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-2-for-microverse-251773?aid=1011lfvh6&pubref=ribp2mv&utm_source=aff
* Nature Package - Forest Environment
https://assetstore.unity.com/packages/3d/vegetation/nature-package-forest-environment-165645?aid=1011lfvh6&pubref=afe&utm_source=aff
* Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=usc&utm_source=aff
* MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=mcc&utm_source=aff Forest Environment by ALP with MicroVerse in 30 Seconds (plus encore)](https://i.ytimg.com/vi/RWnR04vpRek/mqdefault.jpg)
![Water Bender in Coast & Dunes Environment
The new Coast & Dunes Environment of NatureManufacture is so exciting, I spent the entire weekend toying around with it 🥰 What you see is just a short part of the coast of the demo scene that comes with the asset, but alone that this is URP graphics speak for itself. Most awesome asset!
I wanted to integrate Ida Fabers Water Bender and actually let her do some water bending. One thing led to the other and now theres water spirits being summoned. I like it! For the water bending / spirit summoning all credit to A Bit Of Game Dev and his awesome youtube tutorial and github repository for the effects. Please check out the github repository to see which animations are actually used, some of them are from Mixamo.
I also extended the Malbers HAP Controller to support custom animations. The martial arts training animations are from the asset of Kubold. The cloth simulation is from the previous videos, ie Magica Cloth 2 is in use. Oh btw, I noticed Magica Cloth 2 supports wind, so I had to check that out as well.
Its really exciting to integrate several assets and see the professionality in all of them by seeing how easy they are to combine and have them work well with each other.
All in all Im very pleased with the results in such a short amount of time 😀
The music is from Sky Mubs, very enjoyable to have running in the background while coding.
Assets used:
* [⭐ New Release Sale ⭐] Coast & Dunes Environment - Dynamic Nature (Beach Sea Islands Dry Desert)
https://assetstore.unity.com/packages/3d/vegetation/coast-dunes-environment-dynamic-nature-beach-sea-islands-dry-des-309456?aid=1011lfvh6&pubref=nmcde&utm_source=aff
* River Spirit Waterbender
https://assetstore.unity.com/packages/3d/characters/humanoids/humans/river-spirit-waterbender-309111?aid=1011lfvh6&pubref=ifwb&utm_source=aff
* Horse Animset Pro (Riding System)
https://assetstore.unity.com/packages/3d/characters/animals/horse-animset-pro-riding-system-79902?aid=1011lfvh6&pubref=mahap&utm_source=aff
* Magica Cloth 2
https://assetstore.unity.com/packages/tools/physics/magica-cloth-2-242307?aid=1011lfvh6&pubref=msmc2&utm_source=aff
* Tools for Magica Cloth 2
https://assetstore.unity.com/packages/tools/physics/tools-for-magica-cloth-2-311633?aid=1011lfvh6&pubref=ritmc2&utm_source=aff
* Fighting Animset Pro
https://assetstore.unity.com/packages/3d/animations/fighting-animset-pro-64666?aid=1011lfvh6&pubref=kfasp&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff
* How To Create Water Effects in Unity - Water Bending Tutorial by A Bit Of Game Dev
https://www.youtube.com/watch?v=3CcWus6d_B8&
https://github.com/abitofgamedev/water_vfx
Music used:
Sky Mubs - The Bravery
https://www.youtube.com/watch?v=kiVYEdK2zDU
Sky Mubs Social Links:
• Youtube : / skymubs
• Facebook : / skymubs
• SoundCloud : / sky-mubs
• Twitter : / skymubs
• Itunes : https://apple.co/2Pb6JWv
• Spotify : https://spoti.fi/2vFc9RJ
• Amazon : https://amzn.to/2Bl3rNU
• Website : https://sky-mubs.com
• Email → skymubs@hotmail.com Water Bender in Coast & Dunes Environment](https://i.ytimg.com/vi/RYo6PJn3TyY/mqdefault.jpg)

![Creepy Graveyard Scene #SpringSaleShorts
The Environment Bundle of NatureManufacture is available as Flash Deal, its a must have imo. I showcased their vegetation assets already during Unitys Spring Sale. Meadow Environment, Forest Environment and Mountain Environment are among the best assets on the Unity Asset Store. But what you also get with the bundle is eg the graveyard asset.
So I thought of a way to showcase it. I have the Witch asset, Maksim Bugrimovs awesome Primitive Characters asset and some Witch animations.
Well, for checking out the combinations of those assets, or any asset models with animations, I developed Animation Preview Pro. So I combined those in the scene. Just to see how it looks and feels.
The result: Some weird creepy stuff is going on in that graveyard there. I tuned the mood a bit for the graveyard demo to my personal preference. I just liked it a bit darker for this special case with the Sun showing godrays. Everyone adjust this to how you see fit. Toy around with fog, its Magic!
PS: I converted the Witch and the Primitive Characters to HDRP, they are only available for Built-In on the Unity Asset Store.
00:00 Start with demo scene
00:06 Override ambience
01:06 Add Witch
01:44 Setup animator controller with Witch animations
02:18 Animation Preview Pro
02:26 Preview Witch animations
03:26 Add Shaman
03:34 Use animations of Witch
03:50 Stage worshop position
04:08 Add worship character
05:08 Add Photo Session and take pictures inside Editor
Assets used:
* [⚡ Flash Deal ⚡] Environment Bundle - Dynamic Nature
https://assetstore.unity.com/packages/3d/vegetation/environment-bundle-dynamic-nature-199045?aid=1011lfvh6&pubref=nmeb&utm_source=aff
* Animation Preview Pro
https://assetstore.unity.com/packages/tools/animation/animation-preview-pro-227335?aid=1011lfvh6&pubref=riapp&utm_source=aff
* Primitive Characters Pack (Pack)
https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/primitive-characters-pack-pack-266458?aid=1011lfvh6&pubref=mbpcp&utm_source=aff
* Witch.
https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/witch-191230?aid=1011lfvh6&pubref=dpw&utm_source=aff
* Witch Hag Animations
https://assetstore.unity.com/packages/3d/animations/witch-hag-animations-262198?aid=1011lfvh6&pubref=rwha&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Creepy Graveyard Scene #SpringSaleShorts](https://i.ytimg.com/vi/SFRqrI3cX2U/mqdefault.jpg)
![Flash Deal: Animation Preview + 2x Bonus
My asset Animation Preview will be a Flash Deal today. I thought Id throw in 2x Bonus which is valid during this Sale, so I suggest to apply them immediately.:
Bonus 1: Upgrade to Animation Preview Pro will be for free during the sale for everyone who owns Animation Preview. Of course this applies to everyone who supported me over the years as well.
Bonus 2: Photo Session is an ideal companion for Animation Preview and Animation Preview Pro. I set the upgrade price to a low $10 for everyone who is intersted in it.
Enjoy! 😀
Enough with the avertising. The video shows Animatio Preview Pro previewing the excellent Kubold animations in combination with various characters of Malbers Animations and Maksim Bugrimov. As background I used the top quality asset Castle Valley. Photo Session is shown to display the advantage of creating eg promotional screenshots inside the Unity Editor without having to enter play mode.
00:00 Set background
00:06 Create animator controller with animations
00:44 Combine character with animator controller
00:54 Preview animations with Animation Preview Pro
01:12 Demon
01:46 Sumo
02:50 Female Mech
03:56 Defender Mech
05:28 Drake the Dragonkin
06:14 Staging screenshot scene
06:54 Photo Session
07:20 Promotional screenshot
Assets used:
* [⚡ Flash Deal ⚡] Animation Preview
https://assetstore.unity.com/packages/tools/animation/animation-preview-224321?aid=1011lfvh6&pubref=riap&utm_source=aff
* [⭐ Sale Bonus 1 (FREE) ⭐] Animation Preview Pro
https://assetstore.unity.com/packages/tools/animation/animation-preview-pro-227335?aid=1011lfvh6&pubref=riapp&utm_source=aff
* [⭐ Sale Bonus 2 (Flash Deal Sale Upgrade Option) ⭐] Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff
* Fighting Animset Pro
https://assetstore.unity.com/packages/3d/animations/fighting-animset-pro-64666?aid=1011lfvh6&pubref=kfas&utm_source=aff
* PBR Fighters (Pack)
https://assetstore.unity.com/packages/3d/characters/humanoids/humans/pbr-fighters-pack-145995?aid=1011lfvh6&pubref=mbpbrf&utm_source=aff
* Drake the Dragonkin
https://assetstore.unity.com/packages/3d/characters/creatures/drake-the-dragonkin-203692?aid=1011lfvh6&pubref=madtd&utm_source=aff
* Sci-Fi Characters (Pack) Vol.2
https://assetstore.unity.com/packages/3d/characters/humanoids/sci-fi/sci-fi-characters-pack-vol-2-217134?aid=1011lfvh6&pubref=mbsfcp2&utm_source=aff
* Castle Valley Collection 1
https://assetstore.unity.com/packages/3d/environments/landscapes/castle-valley-collection-1-165032?aid=1011lfvh6&pubref=gcv&utm_source=aff Flash Deal: Animation Preview + 2x Bonus](https://i.ytimg.com/vi/SGvoDIHN5vE/mqdefault.jpg)

![Cougar and Leopard running around in Unitys Book of the Dead Environment
The release sale for the new asset of Malbers is ending today. Its an exciting new asset, I thought Id create a quick showcase in case you consider buying it. Heres running around in Unitys Book of the Dead Environment.
Assets used:
* [⭐ New Release ⭐] Realistic Cougar-Panther-Leopard-Jaguar
https://assetstore.unity.com/packages/3d/characters/animals/realistic-cougar-panther-leopard-jaguar-313177?aid=1011lfvh6&pubref=marc&utm_source=aff
* Horse Animset Pro (Riding System)
https://assetstore.unity.com/packages/3d/characters/animals/horse-animset-pro-riding-system-79902?aid=1011lfvh6&pubref=mahap&utm_source=aff
* Book Of The Dead: Environment | HDRP
https://assetstore.unity.com/packages/essentials/tutorial-projects/book-of-the-dead-environment-hdrp-121175?aid=1011lfvh6&pubref=utbotd&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Cougar and Leopard running around in Unitys Book of the Dead Environment](https://i.ytimg.com/vi/Sic84jN0N9Q/mqdefault.jpg)
![Terrain Converter: Backdrop Creation and Distribution
Ive added a distribution mechanism for prefabs to Terrain Converter. You can make your scene appear vast with low performance impact by distributing a mesh around your terrain. This showcase is on purpose 1 terrain only, the placed terrain is randomly rotated around the y-axis. Of course you can add more variations conveniently. Just use MicroVerse to create your terrain, then convert to mesh, then reuse the prefabs.
00:00 Create a prefab using MicroVerse
00:20 Terrain to mesh
00:48 Show prefab
01:00 Change terrain
01:18 Backdrop distributor
01:38 Adjust distribution
01:48 Move meshes closer to terrain
01:54 Show vertices
Assets used:
* [⭐ New Release Sale ⭐] Terrain Converter - Terrain to Mesh for Unity 6, MicroVerse, Gaia Terrain
https://assetstore.unity.com/packages/tools/terrain/terrain-converter-terrain-to-mesh-for-unity-6-microverse-gaia-te-295048?aid=1011lfvh6&pubref=ritc&utm_source=aff
* [⭐ $20 Sale ⭐] Biomes and Presets 4 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-4-for-microverse-312857?aid=1011lfvh6&pubref=ribpmv4&utm_source=aff
* MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmvcc&utm_source=aff
* Landscape Ground Pack 2
https://assetstore.unity.com/packages/2d/textures-materials/floors/landscape-ground-pack-2-73547?aid=1011lfvh6&pubref=nmlgp2&utm_source=aff Terrain Converter: Backdrop Creation and Distribution](https://i.ytimg.com/vi/Sk0VQPN4By4/mqdefault.jpg)
![MicroVerse Short: Create Biomes
You can create your own Biomes quite easily with a new feature in Genesis for MicroVerse.
Quick Instructions:
* drag presets which you want to combine into the scene
* parent them to a gameobject, name the gameobject
* open ReGenesis and hit the biome creation button
* drag the gameobject back into the content browser and create a thumbnail
Thats it! 😀
Assets used:
* [⭐ Release Sale ⭐] Biomes and Presets 2 for MicroVerse
https://assetstore.unity.com/packages/slug/251773?aid=1011lfvh6&pubref=bpmv&utm_source=aff
* Genesis for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/genesis-for-microverse-231427?aid=1011lfvh6&pubref=gmv&utm_source=aff
* Flooded Grounds
https://assetstore.unity.com/packages/3d/environments/flooded-grounds-48529?aid=1011lfvh6&pubref=fg&utm_source=aff
* MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=mcc&utm_source=aff MicroVerse Short: Create Biomes](https://i.ytimg.com/vi/SrXhni5hxA0/mqdefault.jpg)