Gradient Picker - Unity 6 & MicroSplat Integeration Update @GameDev1
Gradient Picker - Unity 6 & MicroSplat Integeration Update  @GameDev1
Uploaded June 2024 | Updated September 2026, 3 weeks ago
I've updated my Gradient Picker and added a smoother workflow with MicroSplat. Basically a preset got added that exports the sampled gradient in the rotation that MicroSplat uses. And I've added an update button with which you can update the Global Texture directly. So the sampling and visualization workflow will be smooth.

The reference images are just ones from the Internet (all credit to the photographers) that I used inside Unity. But the Gradient Picker can sample anywhere from your desktop, feel free to use your web browser.

And since the support of you guys is so awesome, I felt like giving back and added the Gradient Picker to the World Building Bundle for MicroVerse. So everyone who owns that asset will get the Gradient Picker for FREE! 😁

The update is pending review by the Unity Asset Store team, so give it a few days please.

Enjoy! 😀

00:00 Texture saved and assigned to MS
00:08 Downloaded reference images
00:10 Focus on Gradient Picker window
00:14 Sampling
00:16 Updating MS with sampled texture
00:20 Showing blend mode of MS
00:28 More sampling examples

Assets used:

* Gradient Picker
assetstore.unity.com/packages/tools/utilities/gradient-picker-210950?aid=1011lfvh6&pubref=rigp&utm_source=aff

* MicroSplat - Global Texturing
assetstore.unity.com/packages/tools/terrain/microsplat-global-texturing-96482?aid=1011lfvh6&pubref=jbmsgt&utm_source=aff
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Roland C |

Gradient Picker - Unity 6 & MicroSplat Integeration Update

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