Destructible 2D Map in Unity 6 - Part 1 - Setup & Texture2D @SunnyValleyStudio
Destructible 2D Map in Unity 6 - Part 1 - Setup & Texture2D  @SunnyValleyStudio
Uploaded October 2025 | Updated September 2026, 2 weeks ago
Learn how to create destructible 2D terrain in Unity just like in Worms! 🎮
This is Part 1 of my Worms-like tutorial series, where we start by setting up the project and working with Texture2D to prepare for terrain destruction.

In this episode we will:
- Set up the project in Unity 6.2
- Work with Texture2D to prepare destructible terrain
- Create a custom ModifiableTexture script
- Generate sprites from pixel data (for rendering)


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Worms-like game Unity 6.2 full project: svstudio.itch.io/worms-like-game-unity-project

Starter Project: patreon.com/posts/140170543?pr=true

Learn more from my courses: courses.sunnyvalleystudio.com

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𝗛𝗮𝘃𝗲 𝗮𝗻𝘆 𝗾𝘂𝗲𝘀𝘁𝗶𝗼𝗻𝘀? 𝗝𝗼𝗶𝗻 𝘁𝗵𝗲 𝗱𝗶𝘀𝗰𝗼𝗿𝗱!
discord.gg/RQEtYHz

𝗣𝗟𝗘𝗔𝗦𝗘 support the channel:
patreon.com/sunnyvalleystudio

····· Chapters ···············································································

00:00 Project setup
00:55 Texture2D or Tilemap for rendering
03:05 ModifiableTexture script
05:16 Creating Sprite in code
07:12 Creating Texture2D in code
08:20 Reading Pixels Color32
09:12 Getting Normalized pivot
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Destructible 2D Map in Unity 6 - Part 1 - Setup & Texture2D

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