Uploaded November 2020 | Updated September 2026, 1 week ago
This is the fourth episode of the series, tackling Mega Man X6 using both X and Zero with just 1 input. This will be fun.
The game on the left is the original game but the game on the right got tweaked so by entering an input at the game title screen I could start with Zero. Enjoy.
==== TWEAKS PERFORMED (Only for Zero) ====
General Tweaks
Unlockables
Code #2 unlocks Zero from the start = Checked
This is the fourth episode of the series, tackling Mega Man X6 using both X and Zero with just 1 input. This will be fun.
The game on the left is the original game but the game on the right got tweaked so by entering an input at the game title screen I could start with Zero. Enjoy.
==== TWEAKS PERFORMED (Only for Zero) ====
General Tweaks
Unlockables
Code #2 unlocks Zero from the start = Checked

![[TAS] SNES Mega Man & Bass Bass by sparky in 28:08.23
This is a tool-assisted speedrun. For more information, see http://tasvideos.org/1742M.html
Rockman & Forte (ロックマン&フォルテ), known as Mega Man & Bass in the western world, used to be the last game chronologically released for the original Rockman/Megaman series, until Rockman & Forte Mirai kara no Chōsensha (ロックマン&フォルテ 未来からの挑戦者) was released on the WonderSwan handheld system.
This game bears a striking resemblance to Mega Man 8, not only in style, but in excessive graphic detail. Similarly to Mega Man X4, the player has the option to choose one of two characters to play through. In this run, Forte is chosen.
sparky takes the game apart with some glitches that allow Forte to zip around in walls. This run is 59.83 seconds faster than the previous run, mostly due to new glitches. Read the authors comments for more details.
There are two more Rockman & Forte runs to watch on this site; featuring completion of the game with Rockman as fast as possible and collection of all CDs with him. [TAS] SNES Mega Man & Bass Bass by sparky in 28:08.23](https://i.ytimg.com/vi/qdLSD42_9XY/mqdefault.jpg)

![[TAS] GBA Mega Man Zero 3 by hellagels in 56:31.7
This is a tool-assisted speedrun. For more information, see http://tasvideos.org/2767M.html
The third game in the Megaman Zero subseries takes place two months after its predecessor.
It features mostly the same gameplay as its predecessors, but with a different Cyber Elf system and customizable armor. Also new are the Secret Disks, which can be analyzed for information about the series, enemies, items, and the characters.
This run is 28.25 seconds faster than the previous version. [TAS] GBA Mega Man Zero 3 by hellagels in 56:31.7](https://i.ytimg.com/vi/sqHkVH7Gi2A/mqdefault.jpg)
![[TAS Comparison] Tweaked Mega Man X6 - Max Dash Speed, AIA and CMD - Gate 1
This is a TAS Comparison of 2 runs of the first Gate stage, one with X using Blade Armor Foots and the other is with Zero, none of them using Hyper Dash. Enjoy.
TWEAKS PERFORMED
General Tweaks
Activate incomplete armors = Checked
Player Mechanics
Dash Speed (Ground/Air) #1
Normal = 600000
Hyper Dash (Added) = 160000
Dash Speed (Ground/Air) #2
Normal = 600000
Hyper Dash (Added) = 160000
Mach Dash (Blade Armor)
Execution/Cancelling = Press/Back [TAS Comparison] Tweaked Mega Man X6 - Max Dash Speed, AIA and CMD - Gate 1](https://i.ytimg.com/vi/svrCKFYX2oM/mqdefault.jpg)
![Vulnerable GATE? - Tweaked Mega Man X6 [TAS]
Another fun video of Tweaked Megaman X6. This time, we made Gate to be vulnerable by normal attacks using the default damage values set into the game. This is how fast X and Zero could beat him and also a small comparison at the end. Enjoy!
TWEAKS PERFORMED
Player Mechanics
Dash Speed (Ground/Air) #1
Normal = 600000
Hyper Dash (Added) = 160000
Dash Speed (Ground/Air) #2
Normal = 600000
Hyper Dash (Added) = 160000
Damage Tables
[Final Bosses] to Gate
Vulnerable to normal attacks = ON Vulnerable GATE? - Tweaked Mega Man X6 [TAS]](https://i.ytimg.com/vi/t0GkrLJQ_UQ/mqdefault.jpg)


![[TAS] SNES Mega Man X3 100% by Hetfield90, nrg_zam & GlitchMan in 42:16.24
This is a tool-assisted speedrun. For more information, see http://tasvideos.org/3241M.html
Mega Man X3 is the third game in the Mega Man X series, and the last one to be released on the SNES.
In this collaborative work, Hetfield90, nrg_zam & GlitchMan speed through the game very rapidly, collecting all heart tanks, subtanks, Ride Armor modules, upgrades and finally the Golden Armor.
It is a 34.57 improvement over the previous run by Hetfield90, thanks to a number of new glitches, explained in the authors comments.
See also the any% run, which doesnt collect the upgrades but also collects the Z-Saber. [TAS] SNES Mega Man X3 100% by Hetfield90, nrg_zam & GlitchMan in 42:16.24](https://i.ytimg.com/vi/tydI5mzh1VM/mqdefault.jpg)

![[TAS] Windows VVVVVV 20 trinkets, no death mode by Masterjun in 17:33.77
This is a tool-assisted speedrun. For more information, see http://tasvideos.org/2715M.html
In VVVVVV, the player controls Captain Viridian, who is lost in an alternate dimension, in search of the missing members of the spaceships crew. Instead of jumping, the player is able to control the direction of gravity, allowing Captain Viridian to flip between the floors and ceilings of the environment. The graphical style of the game is heavily influenced by the Commodore 64.
In the spirit of the retro games secret hunt, 20 aptly named Shiny Trinkets are hidden throughout the game. The author makes sure to collect all of them in his movie.
Additionally, this TAS is completed on the games no-death mode, which removes all the cutscenes and dialogues, as well as allows collecting a specific Trinket without having to die. Dying once on this mode prompts an instant game over, making it an especially brutal challenge in unassisted conditions. As this naturally prohibits the skips and glitches that abuse forcible deaths, it allows the audience to see the game in its entirety and, indeed, enjoy its level design and excellent chiptune-style soundtrack.
If you would like to see the game completed with no holds barred, make sure to check out the glitched any% and the game end glitch TASes that complete the game a lot quicker than one would have imagined! [TAS] Windows VVVVVV 20 trinkets, no death mode by Masterjun in 17:33.77](https://i.ytimg.com/vi/u_dmRdkUXj0/mqdefault.jpg)