Uploaded October 2025 | Updated September 2026, 3 weeks ago
#darkestdungeon #butcherscircus #PlagueDoctorForLife
Showcase one of teams named by Red Hook. This video shows 5 win matches.
Bloody party is a ,,damage-stress" team, here are roles of characters:
1st: Leper (accuracy trinket + damage trinket) - damage dealer
2nd: Hellion (accuracy trinket + damage trinket) - deathblow dealer
3rd: Bounty hunter (Grappling Mits + accuracy trinket) - deathblow dealer
4th: Jester (damage trinket + dodge trinket) - deathblow dealer
PROS:
1) Great damage output
2) Great stress output
3) 2 disruptors
4) 3 deathblowers
CONS:
1) Marks are a menace
2) Stuns are a menace
3) Stress is a menace
4) DoT is a menace
5) Low healing potential
Bloody party is a damage team, that combines also stress and little bit of DoT. All characters can make AoE damage, next you have 3 deathblowers, 2 disruptors and 2 self-healers. Unfortunately this team is vulnerable against every possible team.
I tried to play a few strategies, like „full stress“, „mix damage + DoT“, „double finishers“ and „the finishers“. I tried both variantions of Hellion (damager / stresser), it’s better to stick with damage variantion.
My advice: Start with one of your disruptors (Bounty hunter / Leper), next buff with Jester whole team and lastly Hellion for dealing some damage / stress.
Unusual deadly team, but not that great. You have a great damage output, but 3 deathblowers doesn’t equal as great pressure. Weirdly positioned characters (Jester-Bounty hunter), only 2 self-healers and most importantly, without accuracy trinkets, you will miss everything. I lost 3x, once against a novice player with damage team (close call), once against darkest player with DoT team and once against a veteran player with damage team. And most importantly I got only these players - most of them wasn’t that challenging. It was interesting expierence to play this, but honestly you can play better „deathblower“ teams than this.
Rating: 2/5
Music: DragonForce - Doomsday party
I don't claim any rights to the song. All rights belongs to the british power metal band DragonForce!
#darkestdungeon #butcherscircus #PlagueDoctorForLife
Showcase one of teams named by Red Hook. This video shows 5 win matches.
Bloody party is a ,,damage-stress" team, here are roles of characters:
1st: Leper (accuracy trinket + damage trinket) - damage dealer
2nd: Hellion (accuracy trinket + damage trinket) - deathblow dealer
3rd: Bounty hunter (Grappling Mits + accuracy trinket) - deathblow dealer
4th: Jester (damage trinket + dodge trinket) - deathblow dealer
PROS:
1) Great damage output
2) Great stress output
3) 2 disruptors
4) 3 deathblowers
CONS:
1) Marks are a menace
2) Stuns are a menace
3) Stress is a menace
4) DoT is a menace
5) Low healing potential
Bloody party is a damage team, that combines also stress and little bit of DoT. All characters can make AoE damage, next you have 3 deathblowers, 2 disruptors and 2 self-healers. Unfortunately this team is vulnerable against every possible team.
I tried to play a few strategies, like „full stress“, „mix damage + DoT“, „double finishers“ and „the finishers“. I tried both variantions of Hellion (damager / stresser), it’s better to stick with damage variantion.
My advice: Start with one of your disruptors (Bounty hunter / Leper), next buff with Jester whole team and lastly Hellion for dealing some damage / stress.
Unusual deadly team, but not that great. You have a great damage output, but 3 deathblowers doesn’t equal as great pressure. Weirdly positioned characters (Jester-Bounty hunter), only 2 self-healers and most importantly, without accuracy trinkets, you will miss everything. I lost 3x, once against a novice player with damage team (close call), once against darkest player with DoT team and once against a veteran player with damage team. And most importantly I got only these players - most of them wasn’t that challenging. It was interesting expierence to play this, but honestly you can play better „deathblower“ teams than this.
Rating: 2/5
Music: DragonForce - Doomsday party
I don't claim any rights to the song. All rights belongs to the british power metal band DragonForce!


![Darkest Dungeon - Butchers Circus - Adders Dilemma showcase
#darkestdungeon #butcherscircus #PlagueDoctorForLife
This video shows a comp made by komrade karma and it shows 5 win matches.
Adder’s Dilemma is a ,,stress-DoT team, here are roles of characters:
1st: Shieldbreaker (dodge trinket + accuracy trinket) - damage dealer
2nd: Flagellant (Gauntlet of Absolution + damage trinket) - DoT dealer
3rd: Houndmaster (dodge trinket + stress trinket) - DoT dealer
4th: Antiquarian (Tears of the Lost + dodge trinket) - DoT dealer
PROS:
1) Good damage output
2) Great stress output
3) Great DoT output
4) Great healing potential
5) 2 guardians
CONS:
1) DoT is a menace
2) Stress is a menace
3) Marks are a menace
4) Stuns are a menace
Adder’s Dilemma is a nice stress team with great strenght of DoT and pure damage. All characters can make AoE damage, next you have 3 (self)healers and 2 guardians. Sadly this team is vulnerable against mark and DoT teams.
I tried to play a few strategies, like „mix damage + DoT“, „full DoT“, „the finishers“ and „full stress“. Probably the „full DoT/stress“ strategies are the best for playing.
My advice: Start with Shieldbreaker for disruption, next use Flagellant for applying DoT. Then Antiquarian for regeneration spam and lastly Houndmaster for applying DoT OR guarding someone.
A great team! I was very suprised, how some matches went, even against harder opponents. The DoT output is powerful and if you will spam „Rejuvenation vapours“ with Antiquarian, you don’t be worried about healing. Sadly I lost only once against darkest player with based DoT team [Wynterbliss’ DoT], still I like this squadron. Very powerful, easy for making pressure, harder opponents are not that difficult.
EDIT: 4. 2. 2026 Ive got a message from the owner komrade karma, that I played his team. We changed few words and it was very suprising for me, that I didnt found even the original setup. From his words, this team was created during campaign sessions and it shred everything.
Rating: 5/5
Music: Brothers of Metal - Powersnake
I dont claim any rights to the song. All rights belongs to the swedish heavy metal band Brothers of Metal! Darkest Dungeon - Butchers Circus - Adders Dilemma showcase](https://i.ytimg.com/vi/qswRHG3786U/mqdefault.jpg)




![Darkest Dungeon - Butchers Circus - Burden of faith showcase
#darkestdungeon #butcherscircus #PlagueDoctorForLife
Showcase one of teams named by Red Hook. This video shows 5 win matches.
Burden of faith is a ,,damage-stress team, here are roles of characters:
1st: Leper (accuracy trinket + damage trinket) - damage dealer
2nd: Flagellant (Gauntlet of Absolution + damage trinket) - DoT dealer
3rd: Crusader (damage trinkets) - damage dealer
4th: Vestal (stun trinket + accuracy trinket) - healer
PROS:
1) Great damage output
2) Great stress output
3) Great healing potential
4) 2 stunners
CONS:
1) Marks are a menace
2) Stuns are a menace
3) Stress is a menace
4) Disruption is a menace
5) RNGsus is a menace
Burden of faith is an odd damage team with some strength of stress and little bit of DoT. All characters can (self)heal and you have 2 stunners. That’s it, no other advantages has this team, and it’s vulnerable against every possible team, no matter on player’s rank.
I tried to play a few strategies, like „mix damage + stress“, „mix damage + DoT“, „support Crusader“ and „full stress“. None of these strategies are worthy.
My advice: Instead of playing this, search for real work and start making money, at least you will not suffer harder than playing this monstrosity.
Horrible. Team. You have 3 frontliners and one great healer in backline, which is an easy target for mark teams. You have no pressure, no synergies, no great damage output (because of 2nd-3rd position) and disruption is a real menace. I admit one thing - most matches I skipped. Why? Playing 1st strategy against darkest players with based teams… ONLY. Not a single chance. After depleting my mental patience, I tried to play only against „easier“ opponents, but this team is so hard to play, the victories were not satisfying either. The score is telling only 4 defeats (2x darkest players - one with unusual Occultist stress team, one with mark team; an apprentice player with lame based team [World Dominantion] and DoT Bot). You have no idea, how painful was playing this comp, and I’m glad, that I made it. Otherwise this would be impossible to achieve victories.
Playing this was like going on vaccation to pennance hall for 1 month to restore your mental health.
NEVERMORE.
Rating: 1/5
Music: Selena Gomez - Fetish (reverb)
I dont claim any rights to the song. All rights belongs to the american pop singer Selena Gomez! Darkest Dungeon - Butchers Circus - Burden of faith showcase](https://i.ytimg.com/vi/rqEKf__RiRA/mqdefault.jpg)


![Darkest Dungeon - Butchers Circus - Wild bunch showcase
#darkestdungeon #butcherscircus #PlagueDoctorForLife
Showcase one of teams named by Red Hook. This video shows 5 win matches.
Wild bunch is a ,,damage-stress team, here are roles of characters:
1st: Hellion (accuracy trinket + damage trinket) - damage dealer
2nd: Abomination (damage trinkets) - damage dealer
3rd: Highwayman (damage trinkets) - damage dealer
4th: Houndmaster (dodge trinket + stress trinket) - stress dealer
PROS:
1) Mark synergy (Houndmaster + Highwayman)
2) Porcupine
3) Great damage output
4) Great stress output
5) Great DoT output
6) Great healing potential
7) 2 disruptors
8) 2 deathblowers
CONS:
1) Marks are a menace
2) Stuns are a menace
3) Stress is a menace
Wild bunch is a damage team that combines also stress and DoT. All characters can make AoE damage, next you have 3 self-healers, 2 disruptors, 2 deathblowers, 2 riposters and a mark synergy. Sadly this team is vulnerable against mark and stress teams.
I tried to play a few strategies, such as „mark team“, „porcupine“, „the finishers“ and „full stress“. I tried both variantions of Hellion (damager / stresser), it’s better to stick with damage variantion. For Abomination (melee beast / DoT puker), both variantions are actually good. And lastly Highwayman (bandit / gunslinger), for him both variantions are actually good.
My advice: Firstly open the riposte (Abomination / Highwayman), next use Hellion for debuffing the frontline / dealing some damage. Lastly Houndmaster for applying DoT or guarding someone.
This team has everything… mostly. Good riposters, AoE damage, lots of stress and DoTs. And all of this are worthless. Why? Accuracy. You have no buffs for accuracy (unless Highwayman’s „Vendetta“ and Hellion’s „Adrenaline rush“). Sure, now you can say „Bro, again you played only against novices!“, yes and this is the reason, why. I lost 3x against darkest players with based teams - that’s normal. What is not normal, I spend like… 1 hour in queue to get a different player, because everytime in queue I got only veteran or darkest players… with [World dominantion] or [Kalashnikov’s stress team] - and they started as 1st. So, from the start you have NO CHANCES to defeat these teams. To save my time and nerves, I just skipped them and stay much longer in queue. And honestly I’m glad and not glad to get these players, at the same time.
The team dissapointed me, I was expecting the pure „porcupine“ strategy as the best, but without accuracy it’s worthless. Same for stress strategies. Speaking of strategies, some matches were too short, so I couldn’t try the whole strategy in full strenght.
Perhaps the RNGsus showed his back at me and next time it won’t happend, but I don’t think, this team could be better even with him. Sorry, I don’t recommend it.
Rating: 2/5
Music: Wildness - Cold words
I dont claim any rights to the song. All rights belongs to the swedish melodic hardrock band Wildness! Darkest Dungeon - Butchers Circus - Wild bunch showcase](https://i.ytimg.com/vi/siXxoUOVR5c/mqdefault.jpg)