@dk64abuttonchallenge86
  @dk64abuttonchallenge86
DK64 A Button Challenge | Creepy Castle: DK's Dungeon GB - 0xA @dk64abuttonchallenge86 | Uploaded December 2017 | Updated October 2024, 3 hours ago.
Nobody likes pressing A over 10 times for stupid minigames. Let's break the rules of object spawning instead.
---

Every video on this channel assumes you've already completed some relevant subset of previous videos. Notably, every video will assume A is held from either starting the file or the previous press. Unless otherwise noted, the A button will -NEVER BE LET GO- during this run except immediately preceding another A press. This is because a held A button allows a lot of useful things such as buying moves, more potent dismounting, autojumping, faster swimming, rocketbarrel, and more. I will not be using the "0.5 A" notation because it does not add anything meaningful - as long as it takes an A press to start a file you can always have A held before a section.

For more information on progress, see: kaztalek.com/dk64abc
The first tab shows progress for this channel. The second shows overall progress, most of which has no videos.

For information on some of the tricks used in this video, see: pastebin.com/u4VYcB16
Creepy Castle: DKs Dungeon GB - 0xAFrantic Factory: Diddys Testing/Storage GBs and Medal - 0xAAngry Aztec: 3 Chunky GBs - 0xAVine Barrel - 0xADK Isles: 6 Lanky and Chunky GBs - 0xAAngry Aztec: Vulture Race GB and Diddys Medal - 0xAFungi Forest: Baboon Blast GB, DK Medal, Crown - 0xAFrantic Factory: Shooting Game GB/Fairy, Tinys Arcade GB and Medal - 0xAJungle Japes: 4 Tiny GBs and Medal - 0xAForest: Key 5, DK Blueprint, DK Mill GB (+ K Lumsy GB) - 0xAGloomy Galleon: Treasure Tower GBs - 0xAFrantic Factory: 3 Diddy GBs - 0xA

Creepy Castle: DK's Dungeon GB - 0xA @dk64abuttonchallenge86

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER