Uploaded February 2026 | Updated September 2026, 2 weeks ago
Wishlist Banana of Doom now at store.steampowered.com/app/3898830/Banana_of_Doom
Sorry for the weird camera glitches early in the presentation. They go away quickly.
Timothy Johnson is a veteran game developer and founder, building AI-powered social games that put human creativity front and center. With experience spanning AAA studios and indie projects, his work blends multiplayer systems, emergent gameplay, and AI-driven characters to create playful, unpredictable experiences. Timothy speaks candidly about what it actually takes to ship AI products and why fun still matters.
This keynote from the Transformer2026: AI and the Future of Games conference focused on building and scaling AI-powered social games that bring people together.
For more great game dev videos like this, please support our Patreon at patreon.com/GeorgiaGameDevs
Wishlist Banana of Doom now at store.steampowered.com/app/3898830/Banana_of_Doom
Sorry for the weird camera glitches early in the presentation. They go away quickly.
Timothy Johnson is a veteran game developer and founder, building AI-powered social games that put human creativity front and center. With experience spanning AAA studios and indie projects, his work blends multiplayer systems, emergent gameplay, and AI-driven characters to create playful, unpredictable experiences. Timothy speaks candidly about what it actually takes to ship AI products and why fun still matters.
This keynote from the Transformer2026: AI and the Future of Games conference focused on building and scaling AI-powered social games that bring people together.
For more great game dev videos like this, please support our Patreon at patreon.com/GeorgiaGameDevs










