Creating an Eerie Victorian Farmhouse in Unreal Engine | Gnomon Best of Term @gnomon_school
Creating an Eerie Victorian Farmhouse in Unreal Engine | Gnomon Best of Term  @gnomon_school
Uploaded June 2026 | Updated September 2026, 3 weeks ago
🏆 Best of Term - Texturing & Shading (Winter 2026)

"This project helped me get more comfortable with building materials and different shaders, and taught me new techniques such as creating flexible beveled edge wear that could be reused across the scene."

Gnomon Certificate in Digital Production student Alice Chui created this eerie forgotten Victorian farmhouse environment in our Texturing and Shading for Games 2 course. Sitting in an open grassy landscape, the piece focuses on modularity, material creation and blending, and custom foliage. The shots are designed to build a subtle, creepy atmosphere and story.

One of Alice's biggest challenges was getting her worn materials to feel believable without becoming repetitive, too clean, or too busy. Through multiple rounds of adjustments to her materials, vertex painting, and breakup, she found a balance where everything felt natural and readable.

Congratulations, Alice!

Gnomon Course: Texturing and Shading for Games 2
Instructor: Javier Perez
Software: @UnrealEngine, @Autodesk Maya, @Substance3D Designer/Painter, @SpeedTreeMiddleware , @MaxonZBrush, @AdobeVideo Premiere Pro
Concept: Original concept by Marina Nechaeva

#gnomon #gnomonbestofterm #shading #gameart #unrealengine
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Creating an Eerie Victorian Farmhouse in Unreal Engine | Gnomon Best of Term

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