Corona Renderer for 3ds Max: Corona Triplanar Map Tutorial @ChaosCorona
Corona Renderer for 3ds Max: Corona Triplanar Map Tutorial  @ChaosCorona
Uploaded October 2020 | Updated September 2026, 1 week ago
In this video, we go through how to use the Corona Triplanar map in 3ds Max.

More information also available at coronarenderer.freshdesk.com/support/solutions/articles/12000068417-corona-triplanar-map

00:00 - Title screen
00:03 - Introduction
00:17 - What is Triplanar mapping for?
00:51 - Setting up Triplanar mapping, default settings
01:13 - The "Use map X for all axes" parameter
01:37 - The "Blend Amount" parameter
02:07 - The "Mapping space" modes
02:48 - Be careful of World Space mapping for animated objects
03:00 - Setting up a basic marble material using Triplanar mapping
03:17 - Linking parameters in multiple Triplanar nodes
04:02 - Setting up a procedural landscape texture, using different Diffuse textures
04:36 - Setting up a procedural landscape texture, using the Triplanar map as a mask in a Corona Layer material to blend between two different materials
05:11 - Adding detail and imperfections to a material
06:44 - Using the Reference Node mapping mode
07:24 - Ending
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Corona Renderer for 3ds Max: Corona Triplanar Map Tutorial

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