TUTORIAL: Volumetrics and SSS in Corona Renderer for 3ds Max, Part 2: The Corona Skin Material @ChaosCorona
TUTORIAL: Volumetrics and SSS in Corona Renderer for 3ds Max, Part 2: The Corona Skin Material  @ChaosCorona
Uploaded April 2020 | Updated September 2026, 1 week ago
In the second part of this series, we'll talk about the Corona Skin Material - no need to tell you what it is ideal for!

00:00 - Corona Skin Material, introduction
00:54 - Corona Skin Material, using downloaded assets (diffuse maps, reflectance maps, etc.)
01:26 - Corona Skin Material, the two Reflectance layers (base, and oiliness/wetness)
02:09 - Corona Skin Material, Subsurface Scattering, Amount
02:32 - Corona Skin Material, Subsurface Scattering, Radius Scale
03:03 - Corona Skin Material, Subsurface Scattering, other settings
03:20 - Corona Skin Material, using it for other materials (rubber, etc.)
03:59 - Ending

Watch part 1 here: youtu.be/a20emL2n9b8
Watch part 3 here: youtu.be/GJc4c8lt1Gg
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Chaos Corona |

TUTORIAL: Volumetrics and SSS in Corona Renderer for 3ds Max, Part 2: The Corona Skin Material

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