Corona Renderer for Cinema 4D: Multi Shader Tutorial @ChaosCorona
Corona Renderer for Cinema 4D: Multi Shader Tutorial  @ChaosCorona
Uploaded September 2020 | Updated September 2026, 1 week ago
In this video, we go through how to use the Corona Multi Shader in Cinema 4D.

00:00 - Introduction
00:31 - Basic end result example in use
01:53 - Complex end result example in use
03:17 - Starting our test scene
04:00 - Setting up a simple Multi Shader in our test scene
05:30 - The Layer Count parameter
06:26 - The Seed parameter
06:48 - Editing the color of a layer
07:04 - Using textures or shaders in a layer
08:09 - Adding a Filter and other tweaks to the textures or shaders
08:40 - The Gamma and Hue Randomization parameters
10:30 - The Mix Amount parameter
11:35 - Batch Load textures option
The different Modes
12:33 - Primitives mode
14:31 - Material Name mode
16:02 - Material ID mode
18:24 - Object Buffer ID mode
20:50 - Material Tag Index mode
23:26 - Mesh Element mode (most often used)
26:13 - How to know if an object is comprised of multiple Mesh Elements?
Practical Examples
27:31 - Randomizing leaves on a tree introduction
29:26 - Randomizing each leaf on a tree
34:18 - Randomizing fabrics on different parts and on different objects
44:18 - In conclusion
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Chaos Corona |

Corona Renderer for Cinema 4D: Multi Shader Tutorial

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