Control Flow Nodes in Unity Behavior | Unity Tutorial @LlamAcademy
Control Flow Nodes in Unity Behavior | Unity Tutorial  @LlamAcademy
Uploaded February 2025 | Updated September 2026, 2 hours ago
In this video you'll learn about Control Flow nodes in Unity Behavior, what they do, and how to use them. Unity Behavior is a new FREE Behavior Tree tool available in the Package Manager starting with Unity 6.

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πŸ“š Resources:
🟠 Unity Behavior Documentation: docs.unity3d.com/Packages/com.unity.behavior@1.0/manual/index.html
🟠 Introduction to Unity Behavior: youtu.be/2Jux5Grqfj0

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Chapters:
00:00 Topic Introduction
00:47 Node Types in Unity Behavior
01:34 Sample Scene & Example Behavior Graph
02:17 Random Node
02:41 Sequence Node
03:40 Try in Order Node
04:34 Run in Parallel Node
05:18 Repeat Node
05:39 Cooldown Node
06:22 Time Out Node
06:46 Abort Node
07:25 Restart Node
07:53 Conditional Branch Node
08:38 Wait for Any & Wait for All Nodes
09:10 Switch Node
10:07 Inverter & Succeeder Nodes
10:55 Closing Thoughts & How to Support LlamAcademy
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Control Flow Nodes in Unity Behavior | Unity Tutorial

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