Uploaded June 2023 | Updated September 2026, 2 weeks ago
Been working on some minor tweaks, such as some behind-the-scenes code to help use less cycles to avoid scanline issues but the major fix I had done in this update was that I didn't realize that when you draw the cones in Field Draw you actually draw your opponent's cones. I also corrected the colors so that the colors don't flip when it goes from draw to play. I also added a transition from field draw to play so that you don't just jump into gameplay. And while this video doesn't show it, I also added sound for the transition.
Now I am just putting finishing touches on this game to make sure nothing else flew under the radar.
Been working on some minor tweaks, such as some behind-the-scenes code to help use less cycles to avoid scanline issues but the major fix I had done in this update was that I didn't realize that when you draw the cones in Field Draw you actually draw your opponent's cones. I also corrected the colors so that the colors don't flip when it goes from draw to play. I also added a transition from field draw to play so that you don't just jump into gameplay. And while this video doesn't show it, I also added sound for the transition.
Now I am just putting finishing touches on this game to make sure nothing else flew under the radar.










