Code hot-reloading - Part 1⚡C++/C#/Zig Gamedev Live @MadrigalGames
Code hot-reloading - Part 1⚡C++/C#/Zig Gamedev Live  @MadrigalGames
Uploaded February 2026 | Updated September 2026, 1 week ago
Solo indie developer making Traction Point, a vehicle exploration puzzle game using a self-made engine and tools.

Wishlist Traction Point on Steam: store.steampowered.com/app/1485840/Traction_Point
Join the Discord server: discord.gg/k8CxSpsCnB

#indiedev #gamedev #gameengine #ziglang #cpp #blender3d #wasm
Code hot-reloading - Part 1⚡C++/C#/Zig Gamedev LiveZig⚡Another sudden gamedev live stream!Solo indie dev making a game! #gaming #gameengine #indiegamedevtransmission025 - driving AI system in Zig - part 2Bring a piece of your game level into Blender! #blender3d #gameengine #gamedev #3dgamedevelopmentC++/C#/Zig GameDev Live #51⚡Lets finish up the cargo crane!Lets load some cargo!⚡C++/C#/Zig GameDev Live #68Porting my renderer to Vulkan - Part 7 of N - Finishing up the render targetsBlueprint system improvements⚡C++/C#/Zig Gamedev LiveZig⚡Gamedev Live⚡Menus / UI and GameplayMadrigal channel Q&APorting my renderer to Vulkan - Part 5 of N - Render targets and the swap chain
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Code hot-reloading - Part 1⚡C++/C#/Zig Gamedev Live

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