CityGen is Live on Fab — UE5 Runtime City Builder @CodeLikeMe
CityGen is Live on Fab — UE5 Runtime City Builder  @CodeLikeMe
Uploaded June 2026 | Updated September 2026, 2 weeks ago
CityGen is now live on Fab — my runtime city builder framework
for Unreal Engine 5.

Players draw roads, paint zones, watch buildings auto-fill.
Build cities at runtime on infinite procedural terrain.

▶ Get CityGen on Fab: fab.com/listings/943e7e83-f24c-4914-a3b5-d6ac38a9f017

▶ Try the playable demo (free Patreon membership required):
patreon.com/posts/160098745

▶ Project source files + early access (Patreon $20 tier):
patreon.com/posts/160090493

The demo is in active development — there are known issues with
road generation and terrain deformation that I'm actively fixing.
The Fab release has the full V1.0 source if you want to build
from there.
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PREVIOUS VIDEOS
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V0.6 Zoning: youtu.be/KWXBjSjqdEA
V0.5 Buildings: youtu.be/e23MZ_P7Ks4
V0.4 Save/Load: youtu.be/zKmRFzkGMhU
V0.3 Bridges: youtu.be/X03CiT81jhk
V0.2 Roads: youtu.be/RNwC85cnzRE
V0.1 Camera: youtu.be/Xh7FhxYd2R0

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🎮 SUPPORT & COMMUNITY
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Subscribe: youtube.com/codelikeme
Patreon: patreon.com/cw/CodeLikeMe

#UnrealEngine #UE5 #CityBuilder #GameDev #CitiesSkylines #IndieDev
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CityGen is Live on Fab — UE5 Runtime City Builder

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