Chaos Magic | Tuomas Pirinen in Conversation with Jordan Sorcery @JordanSorceryPods
Chaos Magic | Tuomas Pirinen in Conversation with Jordan Sorcery  @JordanSorceryPods
Uploaded August 2024 | Updated September 2026, 15 hours ago
During his time at Games Workshop Tuomas Pirinen worked closely with John Blanche to redesign Warhammer Fantasy for its 6th edition, taking it back to its more darkly fantastic roots. The team also created Mordheim, the enduring game of fantasy skirmish.

Amongst the many revolutionary changes ushered in by Tuomas were a redefinition of the forces of Chaos - no longer a mixed army of warriors, beastmen, and daemons, but instead 3 distinct chaotic hosts - as well as a complete overhaul of the magic system.

This is my conversation with Tuomas about those major changes to Chaos and Warhammer magic: the reasons for them and they way they were delivered.

I've previously spoken with Tuomas on the general development of Warhammer 6th edition and his master work, Mordheim, in an interview available exclusively to my Patrons - join now to gain access to that interview as well as other exclusive conversations and extended discussions with Rick Priestley and Gav Thorpe.

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References & Sources:

[Trench Crusade] facebook.com/trenchcrusadeofficial

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Art, Music, and Copyright:

Images used belong to their respective copyright owners
Jordan Sorcery Theme by Joylin Music
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Chaos Magic | Tuomas Pirinen in Conversation with Jordan Sorcery

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