Uploaded January 2019 | Updated September 2026, 2 weeks ago
It’s a question that has plagued mankind for millennia. Is there anything more challenging than playing Halo 2 on Legendary with all skulls activated? There is, but it’s the wrong question. The real question is: Can You Beat Halo 2 Without Taking Any Damage?
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Check out some of my other Fallout videos if you enjoyed this one:
Can You Beat Fallout New Vegas Without A Pip-Boy: youtube.com/watch?v=BlMwqo4rAHg
Can You Beat Fallout 3 Without Taking Any Damage: youtube.com/watch?v=HFtql4EcXHQ
Can You Beat Fallout New Vegas as a Giant: youtube.com/watch?v=JZF_rl-rlbw
Can You Beat Fallout 3 as a Baby: youtube.com/watch?v=6HLHqINNuM8
Can You Beat Fallout New Vegas Without Attacking Anything: youtube.com/watch?v=3X6KP3xq9fw
Can You Beat Fallout 3 With No Skills Or Perks: youtube.com/watch?v=3raRoZelQBg
Can You Beat Fallout New Vegas By Only Moving Backwards: youtube.com/watch?v=PkZHINdnjAk
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Can You Beat Halo 2 Without Taking Any Damage? (in text form)
The Armory is up first. It’s actually a waste of time to even be saying these words right now as there are no enemies in this level. Moving onto Cairo Station, we get our first enemy encounter. Use the barricades as cover and take advantage of the fact that Elites can’t look down, and you’ll be fine. 90 seconds into this level and we take damage for the first time. The good news is that reverting to the last checkpoint is instantaneous. In general, distance will be our friend throughout this run. The more space between us and an enemy, the better. It gives us a chance to dodge their gunfire and lets us survey the area to make sure it’s clear of enemies.
The other option is to overwhelm the Covenant forces with absurd amounts of lead. Dual-Wielding SMG’s are great for this. I’m not gonna talk about every enemy encounter. Most situations can be handled with a bit of caution and planning. The first bit that poses any sort of a challenge is when the Gunnery Sergeant dies. It’s where we face our first Red Elite. They are tougher and can take more damage than your standard Elite. Once I took out the blue Elite and lured the Red Elite down a flight of stairs, his death was assured.
If you rush in headfirst, the Drones later in the level can be a real annoyance. Sit back, pick them off from a distance, let the Marines do their thing, and it’ll be easy. Throw a few grenades onto the elevator below and you’re nearly finished. All that’s left is to reach the bomb. Lob every grenade you’ve got at the Elites guarding the bomb, take out the remaining enemies, and Cairo Station is complete.
Outskirts is next. Take the Sniper from Johnson, clear out the courtyard, fail to jump up out of bounds, wait around for more Covenant to arrive, kill them, then successfully jump onto a rooftop and a lot of this level is a breeze. Avoid the Covenant ship by running straight for the Ghost by the crashed Pelican. I tried several times to drive past all the enemies in the next area, but it never worked for me. If you saved the Sniper from earlier, it will be easy to kill the enemies in the area allowing you to move on. The Jackals and Elites guarding the entrance to the tunnel can actually be avoided by boosting right by them. The Ghost makes quick work of the enemies within, until you get your tushy blasted by a Warthog and kill yourself out of shame. The few Shadows you’ll encounter are significantly more annoying. Not really hard, just time consuming because they’re driving away from you while you’re shooting at them. One last encampment guards the entrance to the surface. Deal with them and you’re on to Metropolis.
I don’t think I need to explain how to traverse the bridge. You have a tank. You do tank things with it. I recommend using a Beam Rifle and a Shotgun inside the tunnel. A Beam Rifle also makes the next area easier. The Guass Hog is ridiculously powerful, but the Marine driving is unpredictable which isn’t great when there’s a Wraith and several Ghosts in a rather confined space. After about 10 minutes of trying to clear the area, I found out there was a Rocket Launcher on the ground. So, you know, use it. If your Guass Hog is still intact, it can come in handy in the next area. Position it in the back so that the Wraiths focus on people other than you. All that’s left is to clear the Scarab.
It’s a question that has plagued mankind for millennia. Is there anything more challenging than playing Halo 2 on Legendary with all skulls activated? There is, but it’s the wrong question. The real question is: Can You Beat Halo 2 Without Taking Any Damage?
Equipment I use (and other affiliate links):
Buy Fallout 76: amzn.to/2Sh4AtW
Elgato HD60 S Capture Card: amzn.to/2EK8R6w
Focusrite Scarlett Solo Audio Interface: amzn.to/2q9gKbF
Audio-Technica AT2020 XLR Microphone: amzn.to/2EIkSt7
Apple iMac: amzn.to/2CEwHy3
Western Digital 4TB My Passport: amzn.to/2O4nFwc
Samsung T5 500GB Portable SSD: amzn.to/2EI7xB7
Tribesigns L-Shaped Corner Desk: amzn.to/2EGodZG
Check out some of my other Fallout videos if you enjoyed this one:
Can You Beat Fallout New Vegas Without A Pip-Boy: youtube.com/watch?v=BlMwqo4rAHg
Can You Beat Fallout 3 Without Taking Any Damage: youtube.com/watch?v=HFtql4EcXHQ
Can You Beat Fallout New Vegas as a Giant: youtube.com/watch?v=JZF_rl-rlbw
Can You Beat Fallout 3 as a Baby: youtube.com/watch?v=6HLHqINNuM8
Can You Beat Fallout New Vegas Without Attacking Anything: youtube.com/watch?v=3X6KP3xq9fw
Can You Beat Fallout 3 With No Skills Or Perks: youtube.com/watch?v=3raRoZelQBg
Can You Beat Fallout New Vegas By Only Moving Backwards: youtube.com/watch?v=PkZHINdnjAk
Support me on Patreon!, or don’t: patreon.com/mittensquad
SUBSCRIBE! bit.ly/MittenSquad
Twitter: bit.ly/MittenSquadTwitter
Can You Beat Halo 2 Without Taking Any Damage? (in text form)
The Armory is up first. It’s actually a waste of time to even be saying these words right now as there are no enemies in this level. Moving onto Cairo Station, we get our first enemy encounter. Use the barricades as cover and take advantage of the fact that Elites can’t look down, and you’ll be fine. 90 seconds into this level and we take damage for the first time. The good news is that reverting to the last checkpoint is instantaneous. In general, distance will be our friend throughout this run. The more space between us and an enemy, the better. It gives us a chance to dodge their gunfire and lets us survey the area to make sure it’s clear of enemies.
The other option is to overwhelm the Covenant forces with absurd amounts of lead. Dual-Wielding SMG’s are great for this. I’m not gonna talk about every enemy encounter. Most situations can be handled with a bit of caution and planning. The first bit that poses any sort of a challenge is when the Gunnery Sergeant dies. It’s where we face our first Red Elite. They are tougher and can take more damage than your standard Elite. Once I took out the blue Elite and lured the Red Elite down a flight of stairs, his death was assured.
If you rush in headfirst, the Drones later in the level can be a real annoyance. Sit back, pick them off from a distance, let the Marines do their thing, and it’ll be easy. Throw a few grenades onto the elevator below and you’re nearly finished. All that’s left is to reach the bomb. Lob every grenade you’ve got at the Elites guarding the bomb, take out the remaining enemies, and Cairo Station is complete.
Outskirts is next. Take the Sniper from Johnson, clear out the courtyard, fail to jump up out of bounds, wait around for more Covenant to arrive, kill them, then successfully jump onto a rooftop and a lot of this level is a breeze. Avoid the Covenant ship by running straight for the Ghost by the crashed Pelican. I tried several times to drive past all the enemies in the next area, but it never worked for me. If you saved the Sniper from earlier, it will be easy to kill the enemies in the area allowing you to move on. The Jackals and Elites guarding the entrance to the tunnel can actually be avoided by boosting right by them. The Ghost makes quick work of the enemies within, until you get your tushy blasted by a Warthog and kill yourself out of shame. The few Shadows you’ll encounter are significantly more annoying. Not really hard, just time consuming because they’re driving away from you while you’re shooting at them. One last encampment guards the entrance to the surface. Deal with them and you’re on to Metropolis.
I don’t think I need to explain how to traverse the bridge. You have a tank. You do tank things with it. I recommend using a Beam Rifle and a Shotgun inside the tunnel. A Beam Rifle also makes the next area easier. The Guass Hog is ridiculously powerful, but the Marine driving is unpredictable which isn’t great when there’s a Wraith and several Ghosts in a rather confined space. After about 10 minutes of trying to clear the area, I found out there was a Rocket Launcher on the ground. So, you know, use it. If your Guass Hog is still intact, it can come in handy in the next area. Position it in the back so that the Wraiths focus on people other than you. All that’s left is to clear the Scarab.










![Can You Beat Borderlands: The Pre-Sequel Without An Oz Kit?
The Borderlands series is notorious for its numerous ways to play through the games thanks to the different classes, weapon types, and self imposed challenges stupid people can come up with. Like, for instance, you could remove an important part of the game. Can You Beat Borderlands: The Pre-Sequel Without An Oz Kit?
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Check out some of my other videos if you enjoyed this one:
Can You Beat Bioshock With Only A Wrench?: https://www.youtube.com/watch?v=JY4GfoqI2-0
Can You Beat Fallout 4 Without A Pip-Boy?: https://www.youtube.com/watch?v=k0GamZYQwvA
Can You Beat Skyrim With Only A Fork?: https://www.youtube.com/watch?v=pBVBrUXGpWk
Can You Beat Fallout 3 as a Baby?: https://www.youtube.com/watch?v=6HLHqINNuM8
Can You Beat Skyrim By Only Using Shouts?: https://www.youtube.com/watch?v=8TzSmz3BokE
Can You Beat Borderlands Without A Shield?: https://www.youtube.com/watch?v=n8RwJ32dIPo
Can You Beat Honest Hearts Without Taking Any Damage?: https://www.youtube.com/watch?v=JMrlNpx319A
Twitter: https://twitter.com/mittensquad
Equipment I use (and other affiliate links):
Buy Fallout 76: https://amzn.to/2Sh4AtW
Elgato HD60 S Capture Card: https://amzn.to/2EK8R6w
Focusrite Scarlett Solo Audio Interface: https://amzn.to/2q9gKbF
Audio-Technica AT2020 XLR Microphone: https://amzn.to/2EIkSt7
Apple iMac: https://amzn.to/2CEwHy3
Western Digital 4TB My Passport: https://amzn.to/2O4nFwc
Samsung T5 500GB Portable SSD: https://amzn.to/2EI7xB7
Tribesigns L-Shaped Corner Desk: https://amzn.to/2EGodZG
Can You Beat Borderlands: The Pre-Sequel Without An Oz Kit? (in text form)
There are 2 ways to go at this challenge. You can be an expletive and choose Claptrap because he doesn’t need air, meaning he doesn’t need an Oz Kit, or you can pick a human who does. I chose Handsome Jack because… why not. I spent a little while looking at skill trees for each of the characters, and I saw that Jack has a skill for Health Regeneration, and that’s when I stopped my search and chose him.
The beginning of the game is nothing of note because there’s air to breath. I awoke to a Claptrap giving me orders and leading me to my first instance of combat. Some people might like the guns that get more accurate the more you shoot, but I don’t which is ironic, I guess, since they’re Hyperion guns and I’m playing as Jack.
After[bonk]ing a few more Lost Legion Soldiers, I met Handsome Jack, saved his life, and finally got a gun that I don’t hate. He gave me a shield, explained the plan, I examined my rear,[bonk]ed the turrets, and began making my, uh, our, way to the evacuation station. Zarpedon looked creepy as [bonk], and Question Mark guy is powerful enough to stop bullets but can’t get through a cheap steel door.
We got outside, but not outside outside, because there’s still an atmosphere with air, and fought through the Legion Flight Crew and Soldiers. I leveled up and finally got my action skill, which allowed me to summon digital me’s to bring the total Jack count up to unprecedented levels of Handsome. Two newer and better guns later, I encountered the obligatory first boss with Knuckle in his name. With the impossible number of Jacks on Team Jack, Flameknuckle never stood a chance.
Back inside a building, I cleared an elevator, loaded myself inside a mobile home, and got shot to the [bonk]ing moon. Janey Springs gave me a few seconds to prepare myself to enter the void of space that lacked oxygen. Without an Oz Kit, your health gradually drains down unless you enter an Oxygen bubble or find yourself a little air ground hole to breathe from.
I explained my situation to Janey, which reminded me of my still very [bonk] dog named Janie, and ventured back outside to find myself an Oz Kit. You might be thinking that after so much time in The Pre Sequel, I’d know how the health drainy thing works. Well, I don’t. My assumption is that it drains at a fixed rate based on your total health, because later in the game is drained much faster than, like, 1 hit point per second.
To continue the main quest, I had to pick up a broken Oz Kit and give it to Janey to fix, who then returns it to me, and it automatically equips itself. You can’t beat The Pre-Sequel without ever wearing an Oz Kit, but you sure as [bonk] can rip it off your face, chuck it into the lava, and go out of your way to suffocate as often as possible.
With my Oz Kit now hopelessly lost forever, I started a side mission that had me making inspirational posters for Janey. It’s an easy mission. Just jump on the pad a few times, shoot some stuff, do a slam. Do a slam? Okay, you can’t do a slam without an Oz Kit. Unfortunate, but I’m sure this won’t come back to bite me in the [bonk] later.
I then did another side quest that involved falling into the lava on purpose, finding a few children’s stories,[bonk]ing the Son of Flamey, and returning it all to Janey.
... Can You Beat Borderlands: The Pre-Sequel Without An Oz Kit?](https://i.ytimg.com/vi/o68848EMIgU/mqdefault.jpg)