Uploaded June 2020 | Updated September 2026, 2 weeks ago
There are a lot of weird ways to play Fallout New Vegas. You could restrict yourself to the worst weapon in entire game, put no points into the relevant SPECIAL Stats or Skills, and play through New Vegas on the hardest difficulty without healing. Or… you could do something even more ridiculous. Can You Beat Fallout New Vegas As A Necromancer?
Mitten Squad Discord: discord.gg/mittensquad
Check out some of my other videos if you liked this one:
Can You Beat Bioshock With Only A Wrench?: youtube.com/watch?v=JY4GfoqI2-0
Can You Beat Fallout 4 Without A Pip-Boy?: youtube.com/watch?v=k0GamZYQwvA
Can You Beat Skyrim With Only A Fork?: youtube.com/watch?v=pBVBrUXGpWk
Can You Beat Fallout 3 as a Baby?: youtube.com/watch?v=6HLHqINNuM8
Can You Beat Skyrim By Only Using Shouts?: youtube.com/watch?v=8TzSmz3BokE
Can You Beat Fallout 4 With Only A Commie Whacker?: youtube.com/watch?v=vEYakRU58_c
Can You Beat Honest Hearts Without Taking Any Damage?: youtube.com/watch?v=JMrlNpx319A
Twitter: twitter.com/mittensquad
Can You Beat Fallout New Vegas As A Necromancer? (in text form)
No. Of course you can’t. Don’t be stupid, that’s a dumb idea. I feel comfortable saying that because of how incredible the original idea was. See, what I was gonna do was use a mod to let me have both an infinite number of companions and the ability to make anyone a companion. The mod entitled JIP Companions Command & Control seemed to fit the bill with it’s option for so-called “Unlimited Companions” but it actually caps out at 16, which is countless orders of magnitude lower than what I needed. The plan was to make Easy Pete my companion, then every time he died, I’d spawn in 2 more to take his place. When they died, 4 would replace them, then 8, then 16, then 32, until hopefully I had more than 1,000 Easy Petes in the greatest army ever conceived. Unfortunately it was not meant to be.
But I liked the idea so much that I dug its lifeless corpse out of the dumpster I left it in and mangled it around inside my head box until something usable grew out of it. Then I got it. I play as a Necromancer, one of those dark magic guys that can bring people back from the dead. It’d be like the Companion Only video, except I my only companions will be corpses. Where the Necromancer part comes in is that I use the Resurrect command on any dead creature, make it my companion, and when it dies, it’s gone for good. This probably isn’t the best concept for a “Can You Beat” video, but it’s what I came up with on short notice. The Dead Space playthrough I finished earlier this week turned out to be far more mentally exhausting to write a script for than I anticipated, most likely due to how linear the game is.
Anyway, my SPECIAL Stats were aimed at increasing the Nerve of my companions which is based on your Charisma, being able to take damage, and get skill points. Despite the points put into Charisma, I was not going to rely on Speech to complete the game. My soulless puppets would have to carry me to the finish line. My first stop outside of Doc Mitchell’s house after selling my trash and noticing that a Bighorner can be a possible companion was the road leading to Sloan. There’s a couple dead guys out by an RV that God left there just for me. Thanks Todd, you’re the best.
It’s Christmas in July in the Mitten Squad household. Believe it or not, there were actually 3 lies in that sentence. A Powder Ganger killed his brother, I brought a Caravan Guard back from the dead, played around with the menu system, it’s kind of intimidating at first but once you learn how to use it it ain’t so bad. Also, I set the difficulty to Very Hard to make up for the fact that I could have up to 16 companions at once. Shoot the barrels, interrupt an argument, negotiate with the people who don’t know they’re secretly my hostages, and let the battle for Goodsprings begin. I’d left my Power Ganger at Jean Sky Diving because, at this point in the playthrough, I wasn’t sure if the factions a companion is a part of would have any impact on how I interact with other factions. Like if I had a Legion companion, would an NCR Trooper attack me on sight? No, that’s another stupid question. They don’t without the mod, why would they with it?
There are a lot of weird ways to play Fallout New Vegas. You could restrict yourself to the worst weapon in entire game, put no points into the relevant SPECIAL Stats or Skills, and play through New Vegas on the hardest difficulty without healing. Or… you could do something even more ridiculous. Can You Beat Fallout New Vegas As A Necromancer?
Mitten Squad Discord: discord.gg/mittensquad
Check out some of my other videos if you liked this one:
Can You Beat Bioshock With Only A Wrench?: youtube.com/watch?v=JY4GfoqI2-0
Can You Beat Fallout 4 Without A Pip-Boy?: youtube.com/watch?v=k0GamZYQwvA
Can You Beat Skyrim With Only A Fork?: youtube.com/watch?v=pBVBrUXGpWk
Can You Beat Fallout 3 as a Baby?: youtube.com/watch?v=6HLHqINNuM8
Can You Beat Skyrim By Only Using Shouts?: youtube.com/watch?v=8TzSmz3BokE
Can You Beat Fallout 4 With Only A Commie Whacker?: youtube.com/watch?v=vEYakRU58_c
Can You Beat Honest Hearts Without Taking Any Damage?: youtube.com/watch?v=JMrlNpx319A
Twitter: twitter.com/mittensquad
Can You Beat Fallout New Vegas As A Necromancer? (in text form)
No. Of course you can’t. Don’t be stupid, that’s a dumb idea. I feel comfortable saying that because of how incredible the original idea was. See, what I was gonna do was use a mod to let me have both an infinite number of companions and the ability to make anyone a companion. The mod entitled JIP Companions Command & Control seemed to fit the bill with it’s option for so-called “Unlimited Companions” but it actually caps out at 16, which is countless orders of magnitude lower than what I needed. The plan was to make Easy Pete my companion, then every time he died, I’d spawn in 2 more to take his place. When they died, 4 would replace them, then 8, then 16, then 32, until hopefully I had more than 1,000 Easy Petes in the greatest army ever conceived. Unfortunately it was not meant to be.
But I liked the idea so much that I dug its lifeless corpse out of the dumpster I left it in and mangled it around inside my head box until something usable grew out of it. Then I got it. I play as a Necromancer, one of those dark magic guys that can bring people back from the dead. It’d be like the Companion Only video, except I my only companions will be corpses. Where the Necromancer part comes in is that I use the Resurrect command on any dead creature, make it my companion, and when it dies, it’s gone for good. This probably isn’t the best concept for a “Can You Beat” video, but it’s what I came up with on short notice. The Dead Space playthrough I finished earlier this week turned out to be far more mentally exhausting to write a script for than I anticipated, most likely due to how linear the game is.
Anyway, my SPECIAL Stats were aimed at increasing the Nerve of my companions which is based on your Charisma, being able to take damage, and get skill points. Despite the points put into Charisma, I was not going to rely on Speech to complete the game. My soulless puppets would have to carry me to the finish line. My first stop outside of Doc Mitchell’s house after selling my trash and noticing that a Bighorner can be a possible companion was the road leading to Sloan. There’s a couple dead guys out by an RV that God left there just for me. Thanks Todd, you’re the best.
It’s Christmas in July in the Mitten Squad household. Believe it or not, there were actually 3 lies in that sentence. A Powder Ganger killed his brother, I brought a Caravan Guard back from the dead, played around with the menu system, it’s kind of intimidating at first but once you learn how to use it it ain’t so bad. Also, I set the difficulty to Very Hard to make up for the fact that I could have up to 16 companions at once. Shoot the barrels, interrupt an argument, negotiate with the people who don’t know they’re secretly my hostages, and let the battle for Goodsprings begin. I’d left my Power Ganger at Jean Sky Diving because, at this point in the playthrough, I wasn’t sure if the factions a companion is a part of would have any impact on how I interact with other factions. Like if I had a Legion companion, would an NCR Trooper attack me on sight? No, that’s another stupid question. They don’t without the mod, why would they with it?









![Can You Beat Borderlands: The Pre-Sequel Without An Oz Kit?
The Borderlands series is notorious for its numerous ways to play through the games thanks to the different classes, weapon types, and self imposed challenges stupid people can come up with. Like, for instance, you could remove an important part of the game. Can You Beat Borderlands: The Pre-Sequel Without An Oz Kit?
Mitten Squad Discord: https://discordapp.com/invite/mittensquad
Check out some of my other videos if you enjoyed this one:
Can You Beat Bioshock With Only A Wrench?: https://www.youtube.com/watch?v=JY4GfoqI2-0
Can You Beat Fallout 4 Without A Pip-Boy?: https://www.youtube.com/watch?v=k0GamZYQwvA
Can You Beat Skyrim With Only A Fork?: https://www.youtube.com/watch?v=pBVBrUXGpWk
Can You Beat Fallout 3 as a Baby?: https://www.youtube.com/watch?v=6HLHqINNuM8
Can You Beat Skyrim By Only Using Shouts?: https://www.youtube.com/watch?v=8TzSmz3BokE
Can You Beat Borderlands Without A Shield?: https://www.youtube.com/watch?v=n8RwJ32dIPo
Can You Beat Honest Hearts Without Taking Any Damage?: https://www.youtube.com/watch?v=JMrlNpx319A
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Can You Beat Borderlands: The Pre-Sequel Without An Oz Kit? (in text form)
There are 2 ways to go at this challenge. You can be an expletive and choose Claptrap because he doesn’t need air, meaning he doesn’t need an Oz Kit, or you can pick a human who does. I chose Handsome Jack because… why not. I spent a little while looking at skill trees for each of the characters, and I saw that Jack has a skill for Health Regeneration, and that’s when I stopped my search and chose him.
The beginning of the game is nothing of note because there’s air to breath. I awoke to a Claptrap giving me orders and leading me to my first instance of combat. Some people might like the guns that get more accurate the more you shoot, but I don’t which is ironic, I guess, since they’re Hyperion guns and I’m playing as Jack.
After[bonk]ing a few more Lost Legion Soldiers, I met Handsome Jack, saved his life, and finally got a gun that I don’t hate. He gave me a shield, explained the plan, I examined my rear,[bonk]ed the turrets, and began making my, uh, our, way to the evacuation station. Zarpedon looked creepy as [bonk], and Question Mark guy is powerful enough to stop bullets but can’t get through a cheap steel door.
We got outside, but not outside outside, because there’s still an atmosphere with air, and fought through the Legion Flight Crew and Soldiers. I leveled up and finally got my action skill, which allowed me to summon digital me’s to bring the total Jack count up to unprecedented levels of Handsome. Two newer and better guns later, I encountered the obligatory first boss with Knuckle in his name. With the impossible number of Jacks on Team Jack, Flameknuckle never stood a chance.
Back inside a building, I cleared an elevator, loaded myself inside a mobile home, and got shot to the [bonk]ing moon. Janey Springs gave me a few seconds to prepare myself to enter the void of space that lacked oxygen. Without an Oz Kit, your health gradually drains down unless you enter an Oxygen bubble or find yourself a little air ground hole to breathe from.
I explained my situation to Janey, which reminded me of my still very [bonk] dog named Janie, and ventured back outside to find myself an Oz Kit. You might be thinking that after so much time in The Pre Sequel, I’d know how the health drainy thing works. Well, I don’t. My assumption is that it drains at a fixed rate based on your total health, because later in the game is drained much faster than, like, 1 hit point per second.
To continue the main quest, I had to pick up a broken Oz Kit and give it to Janey to fix, who then returns it to me, and it automatically equips itself. You can’t beat The Pre-Sequel without ever wearing an Oz Kit, but you sure as [bonk] can rip it off your face, chuck it into the lava, and go out of your way to suffocate as often as possible.
With my Oz Kit now hopelessly lost forever, I started a side mission that had me making inspirational posters for Janey. It’s an easy mission. Just jump on the pad a few times, shoot some stuff, do a slam. Do a slam? Okay, you can’t do a slam without an Oz Kit. Unfortunate, but I’m sure this won’t come back to bite me in the [bonk] later.
I then did another side quest that involved falling into the lava on purpose, finding a few children’s stories,[bonk]ing the Son of Flamey, and returning it all to Janey.
... Can You Beat Borderlands: The Pre-Sequel Without An Oz Kit?](https://i.ytimg.com/vi/o68848EMIgU/mqdefault.jpg)
