Uploaded June 2011 | Updated September 2026, 2 weeks ago
Clip from intro music & half pipe event (1:44).
This is not a highscore attempt, just doing different moves. c64 version is much better.
Developer: Westwood
Publisher: Epyx / U.S. Gold (1988)
lemonamiga.com/games/details.php?id=469
hol.abime.net/2912
Clip from intro music & half pipe event (1:44).
This is not a highscore attempt, just doing different moves. c64 version is much better.
Developer: Westwood
Publisher: Epyx / U.S. Gold (1988)
lemonamiga.com/games/details.php?id=469
hol.abime.net/2912








![Dune II - Harkonnen mission 8 speedrun 31:09 (PC DOS) [Obsolete]
I decided to retry Harkonnen mission 8. My old video was probably the worst played mission of the campaign. Previous time was improved by over 7 minutes and no saves were used during the mission. This video demonstrates the repair facility strategy pointed out to me earlier and not used on my previous videos. By blocking access to repair facility Carryalls come to pick up repaired units and return those to battlefield.
Best strategy I found for this mission is to maneuver behind Atreides base from the left, where its least fortified. Taking out structures from behind, deploying an MCV, second repair facility and second heavy factory near the Ordos base before final assault. Different houses begin assaulting only after discovered by player units. This is why its necessary to be careful not to scout near the Ordos base until Atreides has been disabled. This mission is rather difficult to finish fast, because Construction Yards are at hard to reach locations and enemy keeps rebuilding turrets and buildings. Sniping CYs with missiles or figuring out a better strategy would probably allow time save. Got extremely unlucky with missile accuracy as well in this play. Dune II - Harkonnen mission 8 speedrun 31:09 (PC DOS) [Obsolete]](https://i.ytimg.com/vi/XSewR1fMIK0/mqdefault.jpg)

