C++ FPS Raycaster Engine (v0.2) @s0lly
C++ FPS Raycaster Engine (v0.2)  @s0lly
Uploaded April 2018 | Updated September 2026, 2 hours ago
Updates include: added slightly better perspective, allows for multi-level walls, different coloured shapes, and the all important magic missile!
Loads of edits still required to get this better.
In particular, I am still struggling to correct the perspective. It's better than it was before, but there is still an odd issue causing objects at off-centre angles to appear contracted compared to objects straight on.
C++ FPS Raycaster Engine (v0.2)Maze Visualizations: 1) Binary TreeOpenGL Engine - Showcase 4: Controlling Vertex Level-Of-DetailGame Engine 19: Lens FlareProject Overlay 04: MazesC++ FPS Raycaster Engine (v0.3) - Perspective Issue Solved!First Games in C++: Dungeons and Flagons (v0.2) - Map Design + Collision Detections0llys [CELL]IVIZATION: Trailer - Game in ExcelFirst Games in C++ - PacMan (Update 2)First Games in C++: Krazy Karts (v0.77) - Music, Sound, Start / End Race Scenes, Improved GUIFirst Games in C++: Dungeons and Flagons (v0.6) - OLC 2018 Game Jam Submission!KSP: Orbit in 2 Launches on Career Hard Mode
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C++ FPS Raycaster Engine (v0.2)

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