Building AI workflows in Griptape & deploying as Nuke Gizmos | Griptape Experiments | Foundry @FoundryTeam
Building AI workflows in Griptape & deploying as Nuke Gizmos | Griptape Experiments | Foundry  @FoundryTeam
Uploaded June 2026 | Updated September 2026, 2 hours ago
In this latest Griptape experiment, we dive into the Griptape Nodes Foundry Nuke Library to show you exactly how to integrate powerful AI tools straight into your VFX pipeline.

Watch step-by-step as we build a workflow using Flux Fill for masked inputs, expose custom parameters like Guidance Scale, and deploy it right into the Nuke node graph.

Plus, we take it a step further by integrating a Claude Sonnet 4.6 AI Agent. Instead of struggling with prompting, learn how to build an intelligent Agent layer that acts as an "expert prompt engineer" behind the scenes—taking a basic prompt like "add vines to building" and reasoning it into a highly detailed output that preserves window structures and blends perfectly.

Whether you need a simple AI generation tool or a highly complex node graph, Griptape keeps the artist experience identical and straightforward inside Nuke. Check out the library here: github.com/griptape-ai/griptape-nodes-library-nuke

00:00 - Introduction
00:19 - Creating the Workflow in Griptape Nodes
01:49 - Publishing the Workflow as a Gizmo
02:09 - Running the Gizmo in Nuke
04:24 - Modifying the Gizmo (Adding Parameters & Agents)
07:36 - Publishing a New Version
07:51 - Using the Updated Gizmo in Nuke
10:14 - Conclusion and Workflow Potential

🔗 Helpful Links:
▶️ Installing Griptape Nodes: youtube.com/watch?v=riPqmSokTGo
⚙️ How to Install Additional Node Libraries: youtube.com/watch?v=29gJpg4LFN8
🤔 Why Griptape? Learn more here: foundry.com/products/griptape
💬 Join the Griptape Discord Community: discord.com/invite/griptape

Follow Foundry:
instagram.com/foundryteam
linkedin.com/company/foundryteam

Go behind the scenes with the artists, studios, and tech shaping the future of VFX and animation: foundry.com/insights

About Us:
Foundry creates award-winning creative software so global studios can turn incredible ideas into reality.

Subscribe to our channel and get the latest news, tutorials, webinars and updates from the Foundry team.
Building AI workflows in Griptape & deploying as Nuke Gizmos | Griptape Experiments | FoundryNuke 15.1 | Effortless Roundtripping with OpenTimelineIOFundamentals of a Look Dev Template - Build a Turntable SetupPractical lighting with Katana and Arnold: Adding additional character lightsGladiator 2: The Katana Feature That Sped Up Workflows #shorts #gladiator2 #vfxWhat is Griptape? Node-Based AI for VFX & Animation Pipelines | Griptape | FoundryCreating fire with particles in Nuke - Part 1 w/@nodesarentscaryWhy Mari Powered Jinx’s Airship in Arcane Season 2! #shorts #arcane #mariPractical lighting with Katana and Arnold: Adding animated textures to lightsExperimenting with an AI Image-to-3D workflow for Nuke Relighting with Griptape | FoundryNuke 15.1 | Improved Compare ModeHow to build a reusable workflow for directing AI edits | Griptape | Foundry
Foundry |

Building AI workflows in Griptape & deploying as Nuke Gizmos | Griptape Experiments | Foundry

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER