Build Your Levels Faster With Godots Tilemap System | Platformer Tutorial #3 @MakerTech
Build Your Levels Faster With Godots Tilemap System | Platformer Tutorial #3  @MakerTech
Uploaded May 2025 | Updated September 2026, 6 days ago
Let's learn how to make a 2D platformer in Godot.
In this series I won’t just show you the final code. I will also teach you why we do as we do.
We will be creating platforms, moving the player, jumping on enemies and much more.

In this video, we’re taking a first look at Godot's Tilemap system.
We'll learn how to setup a tileset and start building our first tilemap layer.
I'll also introduce you to autotiles/terrains and how we can add collision to a tile.
I'm currently using Godot 4.4 for this series.
The project files for this tutorial are, as always, available through selected tiers on Patreon.


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Platformer playlist: youtube.com/playlist?list=PLMQtM2GgbPEUPlBWKoJQQ29ua8uyr72o5

00:00 intro
00:18 basics
02:33 autotiles / terrains
05:25 match corners
08:32 match corners and sides
09:26 alternative tile
10:40 collision
12:01 one-way collision
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Download Godot: godotengine.org
"Sunny Land" asset pack: ansimuz.itch.io/sunny-land-pixel-game-art
Using TileMaps (documentation): docs.godotengine.org/en/latest/tutorials/2d/using_tilemaps.html
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#gamedev #godot #godotengine #godot4 #tutorial #platformer #learntocode #howtomakeagame #gamedev #gamedevelopmentcourse #gamedevelopmentforbeginners #tilemap
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Build Your Levels Faster With Godot's Tilemap System | Platformer Tutorial #3

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