Breakout in Godot 4.2, #1 introduction (C# and GDScript) | tutorial | code along | how to @MakerTech
Breakout in Godot 4.2, #1 introduction (C# and GDScript) | tutorial | code along | how to  @MakerTech
Uploaded November 2023 | Updated September 2026, 5 days ago
Hi everyone and welcome to this new code-a-long series.
In this series we will be making a breakout game in Godot 4.2.

Support the channel on Patreon: patreon.com/MakerTech
Support the channel with a Youtube membership: youtube.com/channel/UCZfXxUfpS7q-v1gsMY-hQtA/join
Join the Discord server: discord.gg/7zKMaZDycE
Breakout code-a-long playlist: youtube.com/playlist?list=PLMQtM2GgbPEUWK5Aqilrm6x3vVerJhPHe&si=HSmCbDzIEethd35b

This series is for anyone who wants to practice problem solving and game design.
While also learning about systems used in a lot of games.

In this first episode, I will introduce the code-a-long format, tell you a bit about the style of the Breakout game I will be making and finally we will breakdown the code-a-longs first task.

00:00 intro
00:20 code-a-long
01:07 first episode
01:41 my games
02:05 Kenney assets
02:57 first task
03:34 player input
04:18 paddle limits
05:11 paddle physics
06:00 task summary
06:20 for beginners
07:01 discord
07:33 next time


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Download Godot: godotengine.org
Godot 4.2 beta 4: godotengine.org/article/dev-snapshot-godot-4-2-beta-4
Free game assets from Kenney: https://kenney.nl/assets
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Twitter: twitter.com/MakerTech_dk
Youtube channel: youtube.com/makertech
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#gamedev #godot #godotengine #godot4 #tutorial #zeldalike #learntocode #howtomakeagame
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Breakout in Godot 4.2, #1 introduction (C# and GDScript) | tutorial | code along | how to

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