Bravely Default - Team Counterattacks (Hard, No EXP/Norende) @johhny4775
Bravely Default - Team Counterattacks (Hard, No EXP/Norende)  @johhny4775
Uploaded April 2021 | Updated September 2026, 3 days ago
I'd quote the Art of War if I had read it

Rules:
- The difficulty must be set to Hard for all fights the party participates in.
- EXP gain must be turned off (JP gain is still allowed).
- Norende must not be developed in any way. This is to prevent access to items, equipment, and special moves that can completely break the game.
- The use of Bravely Second is not allowed (not that you can get more SP with Citra, but still).

This time around, we need to take a little consideration in how to attack. Holly is set to cast a full party Reflect on her own team, and then bounce Aerogas off of them, which, unlike regular magic attacks, can't be nullified with Absorb Magic. This means we need to have someone with White Magic on to Dispel a Reflect, which will stop her from bouncing off attacks so as to not damage her own team. Past her, Kamiizumi can screw up our damage output if he uses his magic counter, but that's something you can just brute force until you get it right. Still nothing too crazy.
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Johhny |

Bravely Default - Team Counterattacks (Hard, No EXP/Norende)

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